medfall

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commit 85dbe4dc65755a4f18b9dac90f93dd12fc15fb20
parent a45ac70e93f2bc97d849c3f247235126db2e682b
Author: Michael Savage <mikejsavage@gmail.com>
Date:   Mon Sep  7 20:37:33 +0200

Remove unnecessary immediate_init

Diffstat:
bsp.cc | 2--
1 file changed, 0 insertions(+), 2 deletions(-)
diff --git a/bsp.cc b/bsp.cc @@ -314,8 +314,6 @@ extern "C" GAME_INIT( game_init ) { state->test_un_VP = glGetUniformLocation( state->test_shader, "VP" ); bspr_init( &state->bspr, &arena, &state->bsp, state->test_at_position, state->test_at_colour ); - - immediate_init( &imm, triangles, array_count( triangles ) ); } extern "C" GAME_FRAME( game_frame ) {