commit e16ded4b1b4c5641c3c09e179b099705bb3d7766 parent 679c8f028ec38c1a3e684bfa67c91fcee9138837 Author: Michael Savage <mikejsavage@gmail.com> Date: Fri Nov 4 19:35:04 +0200 RENDERER_MAX_TEXTURES is a bit shorter Diffstat:
renderer.cc | | | 2 | +- |
diff --git a/renderer.cc b/renderer.cc @@ -339,7 +339,7 @@ void renderer_draw_mesh( const Mesh & mesh, RenderState state ) { glBindBufferBase( GL_UNIFORM_BUFFER, checked_cast< GLuint >( i ), state.ubs[ i ] ); } - for( size_t i = 0; i < ARRAY_COUNT( state.textures ); i++ ) { + for( size_t i = 0; i < RENDERER_MAX_TEXTURES; i++ ) { glActiveTexture( GL_TEXTURE0 + i ); glBindTexture( GL_TEXTURE_2D, checked_cast< GLuint >( state.textures[ i ] ) ); }