medfall

A super great game engine
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commit dcafa8a9dc2d80c3a960effe6033e877046746dc
parent f1df84a73dfd033ca9deda09f262ddac0232560d
Author: Michael Savage <mikejsavage@gmail.com>
Date:   Fri Sep 15 00:28:46 +0300

Lower res clipmaps

Diffstat:
clipmap.cc | 4++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/clipmap.cc b/clipmap.cc @@ -11,8 +11,8 @@ static Mesh patch; static Texture heightmap; -static u32 PATCH_RESOLUTION = 64; -static u32 NUM_LODS = 6; +static u32 PATCH_RESOLUTION = 48; +static u32 NUM_LODS = 7; static size_t patch2d( size_t x, size_t y ) { return y * ( PATCH_RESOLUTION + 1 ) + x;