medfall

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commit b8178fc7cb93fa18c293d40e3388ff7cf6ce53c1
parent 7f2dc01d445dab15e12283d3e554aec8fa4ce96f
Author: Michael Savage <mikejsavage@gmail.com>
Date:   Thu Sep  3 20:09:16 +0200

Remove old TODO

Diffstat:
hm.cc | 1-
1 file changed, 0 insertions(+), 1 deletion(-)
diff --git a/hm.cc b/hm.cc @@ -113,7 +113,6 @@ extern "C" GAME_INIT( game_init ) { state->test_at_position = glGetAttribLocation( state->test_shader, "position" ); state->test_at_colour = glGetAttribLocation( state->test_shader, "colour" ); - // TODO: persistent memory should be an arena const size_t triangles = 65536; ImmediateTriangle * immediate_memory = memarena_push_many( &mem->persistent_arena, ImmediateTriangle, triangles ); immediate_init( &state->test_immediate, immediate_memory, triangles );