medfall

A super great game engine
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commit af66c86f87f1373e25a2abe06d38225035955209
parent 86bab904c1f54e9c5653b561c78ba3022660834e
Author: Michael Savage <mikejsavage@gmail.com>
Date:   Tue Jul  4 21:57:38 +0300

Include lodepng in release builds

Diffstat:
make.lua | 2+-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/make.lua b/make.lua @@ -28,6 +28,7 @@ gcc_bin_ldflags( "launch", game_ldflags ) require( "libs/imgui" ) require( "libs/glfw" ) +require( "libs/lodepng" ) require( "libs/lz4" ) require( "libs/monocypher" ) require( "libs/stb" ) @@ -39,7 +40,6 @@ if config == "release" then end require( "libs/squish" ) -require( "libs/lodepng" ) bin( "bsp", { "main", "bsp", "bsp_renderer", game_objs }, { game_libs } ) -- TODO: fix btt build