medfall

A super great game engine
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commit a788ce554dcad8abcf438b6aa93b4613f001ae63
parent 28df9ad1426b84d440709f60f000b10a070be519
Author: Michael Savage <mikejsavage@gmail.com>
Date:   Sat Sep  2 18:51:55 +0300

Oops

Diffstat:
platform_network.cc | 1-
1 file changed, 0 insertions(+), 1 deletion(-)
diff --git a/platform_network.cc b/platform_network.cc @@ -158,7 +158,6 @@ void net_send( UDPSocket sock, const void * data, size_t len, const NetAddress & OSSocket fd = addr.type == NET_IPV4 ? sock.ipv4 : sock.ipv6; ssize_t ok = sendto( fd, ( const char * ) data, checked_cast< int >( len ), 0, ( struct sockaddr * ) &ss, ss_size ); if( ok == SOCKET_ERROR ) { - int error = WSAGetLastError(); FATAL( "sendto" ); } }