medfall

A super great game engine
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commit a50176e11961fa4bf627a97ed64d2ff0a58016be
parent c58d63bba37ba14a2cb7e6ccb7fd59cc3f97e9bb
Author: Michael Savage <mikejsavage@gmail.com>
Date:   Sun Jun 25 14:33:17 +0300

-Wshadow again

Diffstat:
array.h | 8++++----
1 file changed, 4 insertions(+), 4 deletions(-)
diff --git a/array.h b/array.h @@ -144,12 +144,12 @@ public: return elems; } - array< T > row( size_t row ) { - return array< T >( elems + row * w, w ); + array< T > row( size_t r ) { + return array< T >( elems + r * w, w ); } - const array< T > row( size_t row ) const { - return array< T >( elems + row * w, w ); + const array< T > row( size_t r ) const { + return array< T >( elems + r * w, w ); } size_t num_bytes() const {