commit 9372d70ac10f2b4a0b42993bb5d4050140b9aae4
parent 704e0d934ced7a39f4e8f23f20654fa48a6174c5
Author: Michael Savage <mikejsavage@gmail.com>
Date: Mon, 20 Nov 2017 20:56:29 +0200
Don't hide trim when holding F1
Diffstat:
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/clipmap.cc b/clipmap.cc
@@ -707,7 +707,7 @@ GAME_FRAME( game_frame ) {
}
// draw trim
- if( l != NUM_LODS - 1 && !break1 ) {
+ if( l != NUM_LODS - 1 ) {
float next_scale = checked_cast< float >( u32( 1 ) << ( l + 1 ) );
v2 next_snapped_pos = floorf( game->pos.xy() / next_scale ) * next_scale;