medfall

A super great game engine
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commit 88e1e405497759c247212c083eb00948e7d0eb2d
parent caf496ee77d09b2eecb802124746c52146789650
Author: Michael Savage <mikejsavage@gmail.com>
Date:   Sat May 20 02:13:07 +0300

Oops

Diffstat:
shadow_map.cc | 2++
1 file changed, 2 insertions(+), 0 deletions(-)
diff --git a/shadow_map.cc b/shadow_map.cc @@ -147,6 +147,8 @@ extern "C" GAME_FRAME( game_frame ) { // fill shadow map { + renderer_clear_fb( shadow_fb ); + RenderState render_state; render_state.shader = get_shader( SHADER_WRITE_SHADOW_MAP ); render_state.ubs[ UB_MODEL ] = ub_model;