medfall

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commit 640d0e6c72e0dfba1db0ec9f312cd10279fcc299
parent 27f3249e824bca366e6447d426883eb9166efcc0
Author: Michael Savage <mikejsavage@gmail.com>
Date:   Wed Feb 10 21:21:35 +0000

Remove doodles...

Diffstat:
doodles/tile_coords_to_view_coords.png | 0
terrain_manager.cc | 1-
2 files changed, 0 insertions(+), 1 deletion(-)
diff --git a/doodles/tile_coords_to_view_coords.png b/doodles/tile_coords_to_view_coords.png Binary files differ. diff --git a/terrain_manager.cc b/terrain_manager.cc @@ -270,7 +270,6 @@ void terrain_render( const TerrainManager * tm, glm::mat4 VP, float sun_slope ) // and using signed arithmetic to make this less annoying // also implement the bounded arithmetic class float terrain_height( const TerrainManager * tm, glm::vec3 position ) { - // see doodles/tile_coords_to_view_coords.png for docs s16 player_tile_x = position.x / TILE_SIZE; s16 player_tile_y = position.y / TILE_SIZE;