medfall

A super great game engine
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commit 5d324a83ba73bfaf5fb5f64ff5268a696cb692c4
parent ab219a2e7d8fbacb2cbe283f8c4e100dc84308ce
Author: Michael Savage <mikejsavage@gmail.com>
Date:   Tue Sep  5 19:48:34 +0300

OSX fix

Diffstat:
libs/glfw.lua | 2+-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/libs/glfw.lua b/libs/glfw.lua @@ -25,7 +25,7 @@ elseif OS == "macos" then lib( "glfw", { "libs/glfw/src/cocoa_init", "libs/glfw/src/cocoa_monitor", "libs/glfw/src/cocoa_window", "libs/glfw/src/cocoa_joystick", "libs/glfw/src/cocoa_time", "libs/glfw/src/posix_thread", - "libs/glfw/src/nsgl_context", "libs/glfw/src/osmesa_context", + "libs/glfw/src/egl_context", "libs/glfw/src/nsgl_context", "libs/glfw/src/osmesa_context", } ) obj_replace_cxxflags( "libs/glfw/src/%", "-c -x c -O2 -D_GLFW_COCOA -mmacosx-version-min=10.9" )