medfall

A super great game engine
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commit 47df3dadb8cdbef9256c3baa5214096f561c9532
parent 6b0a6f4986e06a164167da17240ce6731d6969ea
Author: Michael Savage <mikejsavage@gmail.com>
Date:   Wed May 17 03:26:56 +0300

Remove some dead code

Diffstat:
hm.cc | 12------------
1 file changed, 0 insertions(+), 12 deletions(-)
diff --git a/hm.cc b/hm.cc @@ -19,18 +19,6 @@ #include "platform_io.h" #include "platform_network.h" -static v3 angles_to_vector( v3 angles ) { - return v3( - -sin( angles.y ) * sin( angles.x ), - -cos( angles.y ) * sin( angles.x ), - -cos( angles.x ) - ); -} - -static v3 angles_to_vector_xy( v3 angles ) { - return v3( sin( angles.y ), cos( angles.y ), 0 ); -} - static Socket sock; static u64 sid; static double last_connection_attempt = -5.0; // TODO