medfall

A super great game engine
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commit 4389f5c2f8b23e5ae5580aec22a429836f6cd292
parent be3368ecb79f599591e5b6a03e1f22847d2a3baf
Author: Michael Savage <mikejsavage@gmail.com>
Date:   Sat, 27 Oct 2018 12:58:17 +0300

Whoops

Diffstat:
gl.cc | 4++--
1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/gl.cc b/gl.cc @@ -214,9 +214,9 @@ GLFWwindow * gl_init( WindowType window_type ) { INFO( "{}: {}", exts[ i ].name, exts[ i ].enabled == 0 ? "missing" : "present" ); } -#if RELEASE_BUILD +#if !RELEASE_BUILD bool nvidia_and_windows = false; -#ifdef PLATFORM_WINDOWS +#if PLATFORM_WINDOWS if( strstr( vendor, "NVIDIA" ) ) { nvidia_and_windows = true; }