medfall

A super great game engine
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commit 023a53fd597ab6605d9862851d6e60487d96eac1
parent 37f174aa62fbc3ccf91199d27ec261d215782e32
Author: Michael Savage <mikejsavage@gmail.com>
Date:   Mon May  8 02:45:52 +0300

Quiet builds

Diffstat:
scripts/gen_makefile.lua | 6+++---
1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/scripts/gen_makefile.lua b/scripts/gen_makefile.lua @@ -175,19 +175,19 @@ printf( [[ $(BINS): %%: @printf "\e[1;31mbuilding $@\e[0m\n" @mkdir -p "$(@D)" - $(CXX) -o $@ $^ $(LDFLAGS) + @$(CXX) -o $@ $^ $(LDFLAGS) ]] ) printf( [[ %s/%%%s: %%.cc @printf "\e[1;32mbuilding $<\e[0m\n" @mkdir -p "$(@D)" - $(CXX) $(CXXFLAGS) -o $@ $< -MMD -MP + @$(CXX) $(CXXFLAGS) -o $@ $< -MMD -MP ]], dir, obj_suffix ) printf( [[ $(OBJS): %%: @printf "\e[1;32mbuilding $<\e[0m\n" @mkdir -p "$(@D)" - $(CXX) $(CXXFLAGS) -o $@ $< -MMD -MP + @$(CXX) $(CXXFLAGS) -o $@ $< -MMD -MP ]] ) printf( [[ %%%s: