medfall

A super great game engine
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commit e0cc772b66c5eb206f0f827d7e8c3936e69ba862
parent 3945cdeb21ddf7be091053d15b7bc5507c94236c
Author: Michael Savage <mikejsavage@gmail.com>
Date:   Fri, 31 May 2019 14:05:58 +0300

Fix the bigvic model

Diffstat:
Mbigvic.glb | 0
Mgltf.cc | 1+
2 files changed, 1 insertion(+), 0 deletions(-)

diff --git a/bigvic.glb b/bigvic.glb Binary files differ. diff --git a/gltf.cc b/gltf.cc @@ -397,6 +397,7 @@ GAME_INIT( game_init ) { FATAL( "cgltf_validate" ); ASSERT( data->animations_count <= 1 ); + ASSERT( data->skins_count <= 1 ); ASSERT( data->cameras_count == 0 ); model.num_meshes = 0;