medfall

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commit 63be36818a9480730e0521901449d567d67f2309
parent d7116799ba151092a467a1aa26e4558bf91d1d57
Author: Michael Savage <mikejsavage@gmail.com>
Date:   Mon Sep  5 22:07:05 -0700

Draw way more tiles at once since BTT rendering is so much faster

Diffstat:
terrain_manager.h | 2+-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/terrain_manager.h b/terrain_manager.h @@ -12,7 +12,7 @@ static const u16 TILE_SIZE = 128; static const u16 WORLD_SIZE = 170; -static const u16 VIEW_SIZE = 5; +static const u16 VIEW_SIZE = 21; static const u16 VIEW_HALF = VIEW_SIZE / 2; struct CompressedTile {