medfall

A super great game engine
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commit 1d17dea9ef85e318275964f383fd8128f8d147d1
parent b420897adf7b832ab509b5d93e22f3300f1e392f
Author: Michael Savage <mikejsavage@gmail.com>
Date:   Fri,  2 Aug 2019 20:49:05 +0300

u32 uniform offset/size

Diffstat:
Mrenderer.h | 4++--
1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/renderer.h b/renderer.h @@ -109,8 +109,8 @@ struct FB { struct UniformBinding { u32 ubo; - u16 offset; - u16 size; + u32 offset; + u32 size; }; struct RenderState {