mudgangster

Tiny, scriptable MUD client
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lundump.h (803B)


      1 /*
      2 ** $Id: lundump.h,v 1.45.1.1 2017/04/19 17:20:42 roberto Exp $
      3 ** load precompiled Lua chunks
      4 ** See Copyright Notice in lua.h
      5 */
      6 
      7 #ifndef lundump_h
      8 #define lundump_h
      9 
     10 #include "llimits.h"
     11 #include "lobject.h"
     12 #include "lzio.h"
     13 
     14 
     15 /* data to catch conversion errors */
     16 #define LUAC_DATA	"\x19\x93\r\n\x1a\n"
     17 
     18 #define LUAC_INT	0x5678
     19 #define LUAC_NUM	cast_num(370.5)
     20 
     21 #define MYINT(s)	(s[0]-'0')
     22 #define LUAC_VERSION	(MYINT(LUA_VERSION_MAJOR)*16+MYINT(LUA_VERSION_MINOR))
     23 #define LUAC_FORMAT	0	/* this is the official format */
     24 
     25 /* load one chunk; from lundump.c */
     26 LUAI_FUNC LClosure* luaU_undump (lua_State* L, ZIO* Z, const char* name);
     27 
     28 /* dump one chunk; from ldump.c */
     29 LUAI_FUNC int luaU_dump (lua_State* L, const Proto* f, lua_Writer w,
     30                          void* data, int strip);
     31 
     32 #endif