skybox.h (285B)
1 #pragma once 2 3 #include "linear_algebra.h" 4 #include "renderer.h" 5 6 struct Skybox { 7 Mesh mesh; 8 }; 9 10 void skybox_init( Skybox * skybox ); 11 void skybox_render( const Skybox * skybox, u8 pass, const m4 & V, const m4 & P, float sun_angle, v3 sun_dir ); 12 void skybox_destroy( Skybox * skybox );