medfall

A super great game engine
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mingw_audio_output.cc (240B)


      1 #include "platform_audio_output.h"
      2 
      3 void audio_output_init() { }
      4 void audio_output_term() { }
      5 
      6 void audio_output_open( AudioOutputDevice * device, AudioOutputCallback callback ) { }
      7 void audio_output_close( AudioOutputDevice * device ) { }