linux_audio_output.h (186B)
1 #pragma once 2 3 #include <alsa/asoundlib.h> 4 5 #include "platform_thread.h" 6 7 struct AudioOutputDevice { 8 snd_pcm_t * pcm; 9 Thread thread; 10 atomic_u32 shutting_down; 11 12 AudioBuffer buffer; 13 };
medfallA super great game engine | |
Log | Files | Refs |