linux_audio.cc (4283B)
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 | #include <stdlib.h> #include <stdarg.h> #include <unistd.h> #include <math.h> #include <alsa/asoundlib.h> #include "intrinsics.h" #include "wave.h" #include "assets.h" #include "audio.h" #include "platform_thread.h" #define FRAMES 1024 static int milliseconds( int ms ) { return ms * 1000; } static u32 sample_rate; static u8 mix_memory[ kilobytes( 512 ) ]; static MemoryArena mix_arena; static THREAD( mix_worker ) { snd_pcm_t * pcm = ( snd_pcm_t * ) data; s16 samples[ 2048 ]; AudioOutputBuffer buffer; buffer.sample_rate = sample_rate; buffer.num_samples = array_count( samples ); buffer.samples = samples; while( true ) { audio_mix( &mix_arena, &buffer ); for( u32 i = 0; i < buffer.num_samples; ) { // s16 * channels[ 2 ] = { sound.samples + i, sound.samples + sound.num_samples + i }; s16 * channels[ 2 ] = { buffer.samples + i, buffer.samples + i }; snd_pcm_sframes_t written = snd_pcm_writen( pcm, ( void ** ) channels, buffer.num_samples - i ); if( written <= 0 ) { snd_pcm_recover( pcm, written, 1 ); } else { i += written; } } } THREAD_END; } static void error_handler( const char * file, int line, const char * function, int err, const char * fmt, ... ) { printf( "error in %s at %s:%d\n", file, function, line ); va_list args; va_start( args, fmt ); vprintf( fmt, args ); va_end( args ); printf( "\n" ); } static SoundData * make_sin_wave( u32 sample_rate, u32 frequency ) { const u32 num_samples = sample_rate * ( 1.0f / frequency ); SoundData * sound = ( SoundData * ) malloc( sizeof( SoundData ) ); sound->samples = ( s16 * ) malloc( num_samples * sizeof( s16 ) ); sound->num_samples = num_samples; sound->sample_rate = sample_rate; sound->num_channels = 1; for( u32 i = 0; i < num_samples; i++ ) { const float t = ( float ) i / num_samples; sound->samples[ i ] = INT16_MAX * sinf( t * 2.0f * M_PI ); } return sound; } static u8 memory[ megabytes( 64 ) ]; int main( int argc, char ** argv ) { snd_lib_error_set_handler( error_handler ); MemoryArena arena; memarena_init( &arena, memory, sizeof( memory ) ); memarena_init( &mix_arena, mix_memory, sizeof( mix_memory ) ); audio_init( &arena ); u8 * wave = file_get_contents( "02 - Unbreakable.wav" ); SoundData sound; bool ok = wave_decode( &arena, wave, &sound ); assert( ok ); SoundData * t = make_sin_wave( sound.sample_rate, 200 ); sound.samples = t->samples; sound.num_samples = t->num_samples; // TODO: remove this when the mixer can do resampling sample_rate = sound.sample_rate; SoundData * sin_data = make_sin_wave( sound.sample_rate, 500 ); audio_set_volume( audio_play_sound( &arena, sound, true ), 0.8 ); Sound sound_sin = audio_play_sound( &arena, *sin_data, true ); bool playing = true; const char * pcmname = argc == 2 ? argv[ 1 ] : "default"; snd_pcm_t * pcm; const int ok_open = snd_pcm_open( &pcm, pcmname, SND_PCM_STREAM_PLAYBACK, 0 ); if( ok_open != 0 ) { printf( "nope: %s\n", snd_strerror( ok_open ) ); return 1; } const int channels = sound.num_channels; const int sample_rate = sound.sample_rate; const int latency = milliseconds( 10 ); const int ok_set_params = snd_pcm_set_params( pcm, SND_PCM_FORMAT_S16_LE, SND_PCM_ACCESS_RW_NONINTERLEAVED, channels, sample_rate, 1, latency ); if( ok_set_params != 0 ) { printf( "nope: %s\n", snd_strerror( ok_open ) ); return 1; } // snd_output_t *log; // if (snd_output_stdio_attach(&log, stderr, 0) >= 0) { // snd_pcm_dump(pcm, log); snd_output_close(log); } Thread mix_thread; thread_init( &mix_thread, mix_worker, pcm ); char * line = NULL; size_t n; float volume = 0.1f; audio_set_volume( sound_sin, volume ); while( true ) { getline( &line, &n, stdin ); if( strcmp( line, "+\n" ) == 0 ) { volume += 0.1f; audio_set_volume( sound_sin, volume ); } else if( strcmp( line, "-\n" ) == 0 ) { volume -= 0.1f; audio_set_volume( sound_sin, volume ); } else if( strcmp( line, "s\n" ) == 0 ) { if( playing ) { audio_stop_sound( sound_sin ); } else { sound_sin = audio_play_sound( &arena, *sin_data, true ); audio_set_volume( sound_sin, volume ); } playing = !playing; } printf( "%f\n", volume ); } assert( snd_pcm_close( pcm ) == 0 ); return 0; } |