squish.cc (7017B)
1 /* ----------------------------------------------------------------------------- 2 3 Copyright (c) 2006 Simon Brown si@sjbrown.co.uk 4 5 Permission is hereby granted, free of charge, to any person obtaining 6 a copy of this software and associated documentation files (the 7 "Software"), to deal in the Software without restriction, including 8 without limitation the rights to use, copy, modify, merge, publish, 9 distribute, sublicense, and/or sell copies of the Software, and to 10 permit persons to whom the Software is furnished to do so, subject to 11 the following conditions: 12 13 The above copyright notice and this permission notice shall be included 14 in all copies or substantial portions of the Software. 15 16 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 17 OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 18 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 19 IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY 20 CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 21 TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 22 SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 23 24 -------------------------------------------------------------------------- */ 25 26 #include "squish.h" 27 #include "colourset.h" 28 #include "maths.h" 29 #include "rangefit.h" 30 #include "clusterfit.h" 31 #include "colourblock.h" 32 #include "alpha.h" 33 #include "singlecolourfit.h" 34 35 namespace squish { 36 37 static int FixFlags( int flags ) 38 { 39 // grab the flag bits 40 int method = flags & ( kDxt1 | kDxt3 | kDxt5 | kBc4 | kBc5 ); 41 int fit = flags & ( kColourIterativeClusterFit | kColourClusterFit | kColourRangeFit ); 42 int extra = flags & kWeightColourByAlpha; 43 44 // set defaults 45 if ( method != kDxt3 46 && method != kDxt5 47 && method != kBc4 48 && method != kBc5 ) 49 { 50 method = kDxt1; 51 } 52 if( fit != kColourRangeFit && fit != kColourIterativeClusterFit ) 53 fit = kColourClusterFit; 54 55 // done 56 return method | fit | extra; 57 } 58 59 void CompressMasked( u8 const* rgba, int mask, void* block, int flags, float* metric ) 60 { 61 // fix any bad flags 62 flags = FixFlags( flags ); 63 64 if ( ( flags & ( kBc4 | kBc5 ) ) != 0 ) 65 { 66 u8 alpha[16*4]; 67 for( int i = 0; i < 16; ++i ) 68 { 69 alpha[i*4 + 3] = rgba[i*4 + 0]; // copy R to A 70 } 71 72 u8* rBlock = reinterpret_cast< u8* >( block ); 73 CompressAlphaDxt5( alpha, mask, rBlock ); 74 75 if ( ( flags & ( kBc5 ) ) != 0 ) 76 { 77 for( int i = 0; i < 16; ++i ) 78 { 79 alpha[i*4 + 3] = rgba[i*4 + 1]; // copy G to A 80 } 81 82 u8* gBlock = reinterpret_cast< u8* >( block ) + 8; 83 CompressAlphaDxt5( alpha, mask, gBlock ); 84 } 85 86 return; 87 } 88 89 // get the block locations 90 void* colourBlock = block; 91 void* alphaBlock = block; 92 if( ( flags & ( kDxt3 | kDxt5 ) ) != 0 ) 93 colourBlock = reinterpret_cast< u8* >( block ) + 8; 94 95 // create the minimal point set 96 ColourSet colours( rgba, mask, flags ); 97 98 // check the compression type and compress colour 99 if( colours.GetCount() == 1 ) 100 { 101 // always do a single colour fit 102 SingleColourFit fit( &colours, flags ); 103 fit.Compress( colourBlock ); 104 } 105 else if( ( flags & kColourRangeFit ) != 0 || colours.GetCount() == 0 ) 106 { 107 // do a range fit 108 RangeFit fit( &colours, flags, metric ); 109 fit.Compress( colourBlock ); 110 } 111 else 112 { 113 // default to a cluster fit (could be iterative or not) 114 ClusterFit fit( &colours, flags, metric ); 115 fit.Compress( colourBlock ); 116 } 117 118 // compress alpha separately if necessary 119 if( ( flags & kDxt3 ) != 0 ) 120 CompressAlphaDxt3( rgba, mask, alphaBlock ); 121 else if( ( flags & kDxt5 ) != 0 ) 122 CompressAlphaDxt5( rgba, mask, alphaBlock ); 123 } 124 125 void Decompress( u8* rgba, void const* block, int flags ) 126 { 127 // fix any bad flags 128 flags = FixFlags( flags ); 129 130 // get the block locations 131 void const* colourBlock = block; 132 void const* alphaBock = block; 133 if( ( flags & ( kDxt3 | kDxt5 ) ) != 0 ) 134 colourBlock = reinterpret_cast< u8 const* >( block ) + 8; 135 136 // decompress colour 137 DecompressColour( rgba, colourBlock, ( flags & kDxt1 ) != 0 ); 138 139 // decompress alpha separately if necessary 140 if( ( flags & kDxt3 ) != 0 ) 141 DecompressAlphaDxt3( rgba, alphaBock ); 142 else if( ( flags & kDxt5 ) != 0 ) 143 DecompressAlphaDxt5( rgba, alphaBock ); 144 } 145 146 int GetStorageRequirements( int width, int height, int flags ) 147 { 148 // fix any bad flags 149 flags = FixFlags( flags ); 150 151 // compute the storage requirements 152 int blockcount = ( ( width + 3 )/4 ) * ( ( height + 3 )/4 ); 153 int blocksize = ( ( flags & ( kDxt1 | kBc4 ) ) != 0 ) ? 8 : 16; 154 return blockcount*blocksize; 155 } 156 157 void CompressImage( u8 const* rgba, int width, int height, void* blocks, int flags, float* metric ) 158 { 159 // fix any bad flags 160 flags = FixFlags( flags ); 161 162 // initialise the block output 163 u8* targetBlock = reinterpret_cast< u8* >( blocks ); 164 int bytesPerBlock = ( ( flags & ( kDxt1 | kBc4 ) ) != 0 ) ? 8 : 16; 165 166 // loop over blocks 167 for( int y = 0; y < height; y += 4 ) 168 { 169 for( int x = 0; x < width; x += 4 ) 170 { 171 // build the 4x4 block of pixels 172 u8 sourceRgba[16*4]; 173 u8* targetPixel = sourceRgba; 174 int mask = 0; 175 for( int py = 0; py < 4; ++py ) 176 { 177 for( int px = 0; px < 4; ++px ) 178 { 179 // get the source pixel in the image 180 int sx = x + px; 181 int sy = y + py; 182 183 // enable if we're in the image 184 if( sx < width && sy < height ) 185 { 186 // copy the rgba value 187 u8 const* sourcePixel = rgba + 4*( width*sy + sx ); 188 for( int i = 0; i < 4; ++i ) 189 *targetPixel++ = *sourcePixel++; 190 191 // enable this pixel 192 mask |= ( 1 << ( 4*py + px ) ); 193 } 194 else 195 { 196 // skip this pixel as its outside the image 197 targetPixel += 4; 198 } 199 } 200 } 201 202 // compress it into the output 203 CompressMasked( sourceRgba, mask, targetBlock, flags, metric ); 204 205 // advance 206 targetBlock += bytesPerBlock; 207 } 208 } 209 } 210 211 void DecompressImage( u8* rgba, int width, int height, void const* blocks, int flags ) 212 { 213 // fix any bad flags 214 flags = FixFlags( flags ); 215 216 // initialise the block input 217 u8 const* sourceBlock = reinterpret_cast< u8 const* >( blocks ); 218 int bytesPerBlock = ( ( flags & ( kDxt1 | kBc4 ) ) != 0 ) ? 8 : 16; 219 220 // loop over blocks 221 for( int y = 0; y < height; y += 4 ) 222 { 223 for( int x = 0; x < width; x += 4 ) 224 { 225 // decompress the block 226 u8 targetRgba[4*16]; 227 Decompress( targetRgba, sourceBlock, flags ); 228 229 // write the decompressed pixels to the correct image locations 230 u8 const* sourcePixel = targetRgba; 231 for( int py = 0; py < 4; ++py ) 232 { 233 for( int px = 0; px < 4; ++px ) 234 { 235 // get the target location 236 int sx = x + px; 237 int sy = y + py; 238 if( sx < width && sy < height ) 239 { 240 u8* targetPixel = rgba + 4*( width*sy + sx ); 241 242 // copy the rgba value 243 for( int i = 0; i < 4; ++i ) 244 *targetPixel++ = *sourcePixel++; 245 } 246 else 247 { 248 // skip this pixel as its outside the image 249 sourcePixel += 4; 250 } 251 } 252 } 253 254 // advance 255 sourceBlock += bytesPerBlock; 256 } 257 } 258 } 259 260 } // namespace squish