medfall

A super great game engine
Log | Files | Refs

stb_truetype.h (128564B)


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2073
2074
2075
2076
2077
2078
2079
2080
2081
2082
2083
2084
2085
2086
2087
2088
2089
2090
2091
2092
2093
2094
2095
2096
2097
2098
2099
2100
2101
2102
2103
2104
2105
2106
2107
2108
2109
2110
2111
2112
2113
2114
2115
2116
2117
2118
2119
2120
2121
2122
2123
2124
2125
2126
2127
2128
2129
2130
2131
2132
2133
2134
2135
2136
2137
2138
2139
2140
2141
2142
2143
2144
2145
2146
2147
2148
2149
2150
2151
2152
2153
2154
2155
2156
2157
2158
2159
2160
2161
2162
2163
2164
2165
2166
2167
2168
2169
2170
2171
2172
2173
2174
2175
2176
2177
2178
2179
2180
2181
2182
2183
2184
2185
2186
2187
2188
2189
2190
2191
2192
2193
2194
2195
2196
2197
2198
2199
2200
2201
2202
2203
2204
2205
2206
2207
2208
2209
2210
2211
2212
2213
2214
2215
2216
2217
2218
2219
2220
2221
2222
2223
2224
2225
2226
2227
2228
2229
2230
2231
2232
2233
2234
2235
2236
2237
2238
2239
2240
2241
2242
2243
2244
2245
2246
2247
2248
2249
2250
2251
2252
2253
2254
2255
2256
2257
2258
2259
2260
2261
2262
2263
2264
2265
2266
2267
2268
2269
2270
2271
2272
2273
2274
2275
2276
2277
2278
2279
2280
2281
2282
2283
2284
2285
2286
2287
2288
2289
2290
2291
2292
2293
2294
2295
2296
2297
2298
2299
2300
2301
2302
2303
2304
2305
2306
2307
2308
2309
2310
2311
2312
2313
2314
2315
2316
2317
2318
2319
2320
2321
2322
2323
2324
2325
2326
2327
2328
2329
2330
2331
2332
2333
2334
2335
2336
2337
2338
2339
2340
2341
2342
2343
2344
2345
2346
2347
2348
2349
2350
2351
2352
2353
2354
2355
2356
2357
2358
2359
2360
2361
2362
2363
2364
2365
2366
2367
2368
2369
2370
2371
2372
2373
2374
2375
2376
2377
2378
2379
2380
2381
2382
2383
2384
2385
2386
2387
2388
2389
2390
2391
2392
2393
2394
2395
2396
2397
2398
2399
2400
2401
2402
2403
2404
2405
2406
2407
2408
2409
2410
2411
2412
2413
2414
2415
2416
2417
2418
2419
2420
2421
2422
2423
2424
2425
2426
2427
2428
2429
2430
2431
2432
2433
2434
2435
2436
2437
2438
2439
2440
2441
2442
2443
2444
2445
2446
2447
2448
2449
2450
2451
2452
2453
2454
2455
2456
2457
2458
2459
2460
2461
2462
2463
2464
2465
2466
2467
2468
2469
2470
2471
2472
2473
2474
2475
2476
2477
2478
2479
2480
2481
2482
2483
2484
2485
2486
2487
2488
2489
2490
2491
2492
2493
2494
2495
2496
2497
2498
2499
2500
2501
2502
2503
2504
2505
2506
2507
2508
2509
2510
2511
2512
2513
2514
2515
2516
2517
2518
2519
2520
2521
2522
2523
2524
2525
2526
2527
2528
2529
2530
2531
2532
2533
2534
2535
2536
2537
2538
2539
2540
2541
2542
2543
2544
2545
2546
2547
2548
2549
2550
2551
2552
2553
2554
2555
2556
2557
2558
2559
2560
2561
2562
2563
2564
2565
2566
2567
2568
2569
2570
2571
2572
2573
2574
2575
2576
2577
2578
2579
2580
2581
2582
2583
2584
2585
2586
2587
2588
2589
2590
2591
2592
2593
2594
2595
2596
2597
2598
2599
2600
2601
2602
2603
2604
2605
2606
2607
2608
2609
2610
2611
2612
2613
2614
2615
2616
2617
2618
2619
2620
2621
2622
2623
2624
2625
2626
2627
2628
2629
2630
2631
2632
2633
2634
2635
2636
2637
2638
2639
2640
2641
2642
2643
2644
2645
2646
2647
2648
2649
2650
2651
2652
2653
2654
2655
2656
2657
2658
2659
2660
2661
2662
2663
2664
2665
2666
2667
2668
2669
2670
2671
2672
2673
2674
2675
2676
2677
2678
2679
2680
2681
2682
2683
2684
2685
2686
2687
2688
2689
2690
2691
2692
2693
2694
2695
2696
2697
2698
2699
2700
2701
2702
2703
2704
2705
2706
2707
2708
2709
2710
2711
2712
2713
2714
2715
2716
2717
2718
2719
2720
2721
2722
2723
2724
2725
2726
2727
2728
2729
2730
2731
2732
2733
2734
2735
2736
2737
2738
2739
2740
2741
2742
2743
2744
2745
2746
2747
2748
2749
2750
2751
2752
2753
2754
2755
2756
2757
2758
2759
2760
2761
2762
2763
2764
2765
2766
2767
2768
2769
2770
2771
2772
2773
2774
2775
2776
2777
2778
2779
2780
2781
2782
2783
2784
2785
2786
2787
2788
2789
2790
2791
2792
2793
2794
2795
2796
2797
2798
2799
2800
2801
2802
2803
2804
2805
2806
2807
2808
2809
2810
2811
2812
2813
2814
2815
2816
2817
2818
2819
2820
2821
2822
2823
2824
2825
2826
2827
2828
2829
2830
2831
2832
2833
2834
2835
2836
2837
2838
2839
2840
2841
2842
2843
2844
2845
2846
2847
2848
2849
2850
2851
2852
2853
2854
2855
2856
2857
2858
2859
2860
2861
2862
2863
2864
2865
2866
2867
2868
2869
2870
2871
2872
2873
2874
2875
2876
2877
2878
2879
2880
2881
2882
2883
2884
2885
2886
2887
2888
2889
2890
2891
2892
2893
2894
2895
2896
2897
2898
2899
2900
2901
2902
2903
2904
2905
2906
2907
2908
2909
2910
2911
2912
2913
2914
2915
2916
2917
2918
2919
2920
2921
2922
2923
2924
2925
2926
2927
2928
2929
2930
2931
2932
2933
2934
2935
2936
2937
2938
2939
2940
2941
2942
2943
2944
2945
2946
2947
2948
2949
2950
2951
2952
2953
2954
2955
2956
2957
2958
2959
2960
2961
2962
2963
2964
2965
2966
2967
2968
2969
2970
2971
2972
2973
2974
2975
2976
2977
2978
2979
2980
2981
2982
2983
2984
2985
2986
2987
2988
2989
2990
2991
2992
2993
2994
2995
2996
2997
2998
2999
3000
3001
3002
3003
3004
3005
3006
3007
3008
3009
3010
3011
3012
3013
3014
3015
3016
3017
3018
3019
3020
3021
3022
3023
3024
3025
3026
3027
3028
3029
3030
3031
3032
3033
3034
3035
3036
3037
3038
3039
3040
3041
3042
3043
3044
3045
3046
3047
3048
3049
3050
3051
3052
3053
3054
3055
3056
3057
3058
3059
3060
3061
3062
3063
3064
3065
3066
3067
3068
3069
3070
3071
3072
3073
3074
3075
3076
3077
3078
3079
3080
3081
3082
3083
3084
3085
3086
3087
3088
3089
3090
3091
3092
3093
3094
3095
3096
3097
3098
3099
3100
3101
3102
3103
3104
3105
3106
3107
3108
3109
3110
3111
3112
3113
3114
3115
3116
3117
3118
3119
3120
3121
3122
3123
3124
3125
3126
3127
3128
3129
3130
3131
3132
3133
3134
3135
3136
3137
3138
3139
3140
3141
3142
3143
3144
3145
3146
3147
3148
3149
3150
3151
3152
3153
3154
3155
3156
3157
3158
3159
3160
3161
3162
3163
3164
3165
3166
3167
3168
3169
3170
3171
3172
3173
3174
3175
3176
3177
3178
3179
3180
3181
3182
3183
3184
3185
3186
3187
3188
3189
3190
3191
3192
3193
3194
3195
3196
3197
3198
3199
3200
3201
3202
3203
3204
3205
3206
3207
3208
3209
3210
3211
3212
3213
3214
3215
3216
3217
3218
3219
3220
3221
3222
3223
3224
3225
3226
3227
3228
3229
3230
3231
3232
3233
3234
3235
3236
3237
3238
3239
3240
3241
3242
3243
3244
3245
3246
3247
3248
3249
3250
3251
3252
3253
3254
3255
3256
3257
3258
3259
3260
3261
3262
3263
3264
3265
3266
3267
3268
3269
3270
3271
3272
3273
3274
3275
3276
3277
3278
3279
3280
3281
3282
3283
3284
3285
3286
3287
// stb_truetype.h - v1.12 - public domain
// authored from 2009-2016 by Sean Barrett / RAD Game Tools
//
//   This library processes TrueType files:
//        parse files
//        extract glyph metrics
//        extract glyph shapes
//        render glyphs to one-channel bitmaps with antialiasing (box filter)
//
//   Todo:
//        non-MS cmaps
//        crashproof on bad data
//        hinting? (no longer patented)
//        cleartype-style AA?
//        optimize: use simple memory allocator for intermediates
//        optimize: build edge-list directly from curves
//        optimize: rasterize directly from curves?
//
// ADDITIONAL CONTRIBUTORS
//
//   Mikko Mononen: compound shape support, more cmap formats
//   Tor Andersson: kerning, subpixel rendering
//
//   Misc other:
//       Ryan Gordon
//       Simon Glass
//
//   Bug/warning reports/fixes:
//       "Zer" on mollyrocket (with fix)
//       Cass Everitt
//       stoiko (Haemimont Games)
//       Brian Hook 
//       Walter van Niftrik
//       David Gow
//       David Given
//       Ivan-Assen Ivanov
//       Anthony Pesch
//       Johan Duparc
//       Hou Qiming
//       Fabian "ryg" Giesen
//       Martins Mozeiko
//       Cap Petschulat
//       Omar Cornut
//       github:aloucks
//       Peter LaValle
//       Sergey Popov
//       Giumo X. Clanjor
//       Higor Euripedes
//       Thomas Fields
//       Derek Vinyard
//
// VERSION HISTORY
//
//   1.12 (2016-10-25) suppress warnings about casting away const with -Wcast-qual
//   1.11 (2016-04-02) fix unused-variable warning
//   1.10 (2016-04-02) user-defined fabs(); rare memory leak; remove duplicate typedef
//   1.09 (2016-01-16) warning fix; avoid crash on outofmem; use allocation userdata properly
//   1.08 (2015-09-13) document stbtt_Rasterize(); fixes for vertical & horizontal edges
//   1.07 (2015-08-01) allow PackFontRanges to accept arrays of sparse codepoints;
//                     variant PackFontRanges to pack and render in separate phases;
//                     fix stbtt_GetFontOFfsetForIndex (never worked for non-0 input?);
//                     fixed an assert() bug in the new rasterizer
//                     replace assert() with STBTT_assert() in new rasterizer
//
//   Full history can be found at the end of this file.
//
// LICENSE
//
//   This software is dual-licensed to the public domain and under the following
//   license: you are granted a perpetual, irrevocable license to copy, modify,
//   publish, and distribute this file as you see fit.
//
// USAGE
//
//   Include this file in whatever places neeed to refer to it. In ONE C/C++
//   file, write:
//      #define STB_TRUETYPE_IMPLEMENTATION
//   before the #include of this file. This expands out the actual
//   implementation into that C/C++ file.
//
//   To make the implementation private to the file that generates the implementation,
//      #define STBTT_STATIC
//
//   Simple 3D API (don't ship this, but it's fine for tools and quick start)
//           stbtt_BakeFontBitmap()               -- bake a font to a bitmap for use as texture
//           stbtt_GetBakedQuad()                 -- compute quad to draw for a given char
//
//   Improved 3D API (more shippable):
//           #include "stb_rect_pack.h"           -- optional, but you really want it
//           stbtt_PackBegin()
//           stbtt_PackSetOversample()            -- for improved quality on small fonts
//           stbtt_PackFontRanges()               -- pack and renders
//           stbtt_PackEnd()
//           stbtt_GetPackedQuad()
//
//   "Load" a font file from a memory buffer (you have to keep the buffer loaded)
//           stbtt_InitFont()
//           stbtt_GetFontOffsetForIndex()        -- use for TTC font collections
//
//   Render a unicode codepoint to a bitmap
//           stbtt_GetCodepointBitmap()           -- allocates and returns a bitmap
//           stbtt_MakeCodepointBitmap()          -- renders into bitmap you provide
//           stbtt_GetCodepointBitmapBox()        -- how big the bitmap must be
//
//   Character advance/positioning
//           stbtt_GetCodepointHMetrics()
//           stbtt_GetFontVMetrics()
//           stbtt_GetCodepointKernAdvance()
//
//   Starting with version 1.06, the rasterizer was replaced with a new,
//   faster and generally-more-precise rasterizer. The new rasterizer more
//   accurately measures pixel coverage for anti-aliasing, except in the case
//   where multiple shapes overlap, in which case it overestimates the AA pixel
//   coverage. Thus, anti-aliasing of intersecting shapes may look wrong. If
//   this turns out to be a problem, you can re-enable the old rasterizer with
//        #define STBTT_RASTERIZER_VERSION 1
//   which will incur about a 15% speed hit.
//
// ADDITIONAL DOCUMENTATION
//
//   Immediately after this block comment are a series of sample programs.
//
//   After the sample programs is the "header file" section. This section
//   includes documentation for each API function.
//
//   Some important concepts to understand to use this library:
//
//      Codepoint
//         Characters are defined by unicode codepoints, e.g. 65 is
//         uppercase A, 231 is lowercase c with a cedilla, 0x7e30 is
//         the hiragana for "ma".
//
//      Glyph
//         A visual character shape (every codepoint is rendered as
//         some glyph)
//
//      Glyph index
//         A font-specific integer ID representing a glyph
//
//      Baseline
//         Glyph shapes are defined relative to a baseline, which is the
//         bottom of uppercase characters. Characters extend both above
//         and below the baseline.
//
//      Current Point
//         As you draw text to the screen, you keep track of a "current point"
//         which is the origin of each character. The current point's vertical
//         position is the baseline. Even "baked fonts" use this model.
//
//      Vertical Font Metrics
//         The vertical qualities of the font, used to vertically position
//         and space the characters. See docs for stbtt_GetFontVMetrics.
//
//      Font Size in Pixels or Points
//         The preferred interface for specifying font sizes in stb_truetype
//         is to specify how tall the font's vertical extent should be in pixels.
//         If that sounds good enough, skip the next paragraph.
//
//         Most font APIs instead use "points", which are a common typographic
//         measurement for describing font size, defined as 72 points per inch.
//         stb_truetype provides a point API for compatibility. However, true
//         "per inch" conventions don't make much sense on computer displays
//         since they different monitors have different number of pixels per
//         inch. For example, Windows traditionally uses a convention that
//         there are 96 pixels per inch, thus making 'inch' measurements have
//         nothing to do with inches, and thus effectively defining a point to
//         be 1.333 pixels. Additionally, the TrueType font data provides
//         an explicit scale factor to scale a given font's glyphs to points,
//         but the author has observed that this scale factor is often wrong
//         for non-commercial fonts, thus making fonts scaled in points
//         according to the TrueType spec incoherently sized in practice.
//
// ADVANCED USAGE
//
//   Quality:
//
//    - Use the functions with Subpixel at the end to allow your characters
//      to have subpixel positioning. Since the font is anti-aliased, not
//      hinted, this is very import for quality. (This is not possible with
//      baked fonts.)
//
//    - Kerning is now supported, and if you're supporting subpixel rendering
//      then kerning is worth using to give your text a polished look.
//
//   Performance:
//
//    - Convert Unicode codepoints to glyph indexes and operate on the glyphs;
//      if you don't do this, stb_truetype is forced to do the conversion on
//      every call.
//
//    - There are a lot of memory allocations. We should modify it to take
//      a temp buffer and allocate from the temp buffer (without freeing),
//      should help performance a lot.
//
// NOTES
//
//   The system uses the raw data found in the .ttf file without changing it
//   and without building auxiliary data structures. This is a bit inefficient
//   on little-endian systems (the data is big-endian), but assuming you're
//   caching the bitmaps or glyph shapes this shouldn't be a big deal.
//
//   It appears to be very hard to programmatically determine what font a
//   given file is in a general way. I provide an API for this, but I don't
//   recommend it.
//
//
// SOURCE STATISTICS (based on v0.6c, 2050 LOC)
//
//   Documentation & header file        520 LOC  \___ 660 LOC documentation
//   Sample code                        140 LOC  /
//   Truetype parsing                   620 LOC  ---- 620 LOC TrueType
//   Software rasterization             240 LOC  \                           .
//   Curve tesselation                  120 LOC   \__ 550 LOC Bitmap creation
//   Bitmap management                  100 LOC   /
//   Baked bitmap interface              70 LOC  /
//   Font name matching & access        150 LOC  ---- 150 
//   C runtime library abstraction       60 LOC  ----  60
//
//
// PERFORMANCE MEASUREMENTS FOR 1.06:
//
//                      32-bit     64-bit
//   Previous release:  8.83 s     7.68 s
//   Pool allocations:  7.72 s     6.34 s
//   Inline sort     :  6.54 s     5.65 s
//   New rasterizer  :  5.63 s     5.00 s

//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
////
////  SAMPLE PROGRAMS
////
//
//  Incomplete text-in-3d-api example, which draws quads properly aligned to be lossless
//
#if 0
#define STB_TRUETYPE_IMPLEMENTATION  // force following include to generate implementation
#include "stb_truetype.h"

unsigned char ttf_buffer[1<<20];
unsigned char temp_bitmap[512*512];

stbtt_bakedchar cdata[96]; // ASCII 32..126 is 95 glyphs
GLuint ftex;

void my_stbtt_initfont(void)
{
   fread(ttf_buffer, 1, 1<<20, fopen("c:/windows/fonts/times.ttf", "rb"));
   stbtt_BakeFontBitmap(ttf_buffer,0, 32.0, temp_bitmap,512,512, 32,96, cdata); // no guarantee this fits!
   // can free ttf_buffer at this point
   glGenTextures(1, &ftex);
   glBindTexture(GL_TEXTURE_2D, ftex);
   glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, 512,512, 0, GL_ALPHA, GL_UNSIGNED_BYTE, temp_bitmap);
   // can free temp_bitmap at this point
   glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
}

void my_stbtt_print(float x, float y, char *text)
{
   // assume orthographic projection with units = screen pixels, origin at top left
   glEnable(GL_TEXTURE_2D);
   glBindTexture(GL_TEXTURE_2D, ftex);
   glBegin(GL_QUADS);
   while (*text) {
      if (*text >= 32 && *text < 128) {
         stbtt_aligned_quad q;
         stbtt_GetBakedQuad(cdata, 512,512, *text-32, &x,&y,&q,1);//1=opengl & d3d10+,0=d3d9
         glTexCoord2f(q.s0,q.t1); glVertex2f(q.x0,q.y0);
         glTexCoord2f(q.s1,q.t1); glVertex2f(q.x1,q.y0);
         glTexCoord2f(q.s1,q.t0); glVertex2f(q.x1,q.y1);
         glTexCoord2f(q.s0,q.t0); glVertex2f(q.x0,q.y1);
      }
      ++text;
   }
   glEnd();
}
#endif
//
//
//////////////////////////////////////////////////////////////////////////////
//
// Complete program (this compiles): get a single bitmap, print as ASCII art
//
#if 0
#include <stdio.h>
#define STB_TRUETYPE_IMPLEMENTATION  // force following include to generate implementation
#include "stb_truetype.h"

char ttf_buffer[1<<25];

int main(int argc, char **argv)
{
   stbtt_fontinfo font;
   unsigned char *bitmap;
   int w,h,i,j,c = (argc > 1 ? atoi(argv[1]) : 'a'), s = (argc > 2 ? atoi(argv[2]) : 20);

   fread(ttf_buffer, 1, 1<<25, fopen(argc > 3 ? argv[3] : "c:/windows/fonts/arialbd.ttf", "rb"));

   stbtt_InitFont(&font, ttf_buffer, stbtt_GetFontOffsetForIndex(ttf_buffer,0));
   bitmap = stbtt_GetCodepointBitmap(&font, 0,stbtt_ScaleForPixelHeight(&font, s), c, &w, &h, 0,0);

   for (j=0; j < h; ++j) {
      for (i=0; i < w; ++i)
         putchar(" .:ioVM@"[bitmap[j*w+i]>>5]);
      putchar('\n');
   }
   return 0;
}
#endif 
//
// Output:
//
//     .ii.
//    @@@@@@.
//   V@Mio@@o
//   :i.  V@V
//     :oM@@M
//   :@@@MM@M
//   @@o  o@M
//  :@@.  M@M
//   @@@o@@@@
//   :M@@V:@@.
//  
//////////////////////////////////////////////////////////////////////////////
// 
// Complete program: print "Hello World!" banner, with bugs
//
#if 0
char buffer[24<<20];
unsigned char screen[20][79];

int main(int arg, char **argv)
{
   stbtt_fontinfo font;
   int i,j,ascent,baseline,ch=0;
   float scale, xpos=2; // leave a little padding in case the character extends left
   char *text = "Heljo World!"; // intentionally misspelled to show 'lj' brokenness

   fread(buffer, 1, 1000000, fopen("c:/windows/fonts/arialbd.ttf", "rb"));
   stbtt_InitFont(&font, buffer, 0);

   scale = stbtt_ScaleForPixelHeight(&font, 15);
   stbtt_GetFontVMetrics(&font, &ascent,0,0);
   baseline = (int) (ascent*scale);

   while (text[ch]) {
      int advance,lsb,x0,y0,x1,y1;
      float x_shift = xpos - (float) floor(xpos);
      stbtt_GetCodepointHMetrics(&font, text[ch], &advance, &lsb);
      stbtt_GetCodepointBitmapBoxSubpixel(&font, text[ch], scale,scale,x_shift,0, &x0,&y0,&x1,&y1);
      stbtt_MakeCodepointBitmapSubpixel(&font, &screen[baseline + y0][(int) xpos + x0], x1-x0,y1-y0, 79, scale,scale,x_shift,0, text[ch]);
      // note that this stomps the old data, so where character boxes overlap (e.g. 'lj') it's wrong
      // because this API is really for baking character bitmaps into textures. if you want to render
      // a sequence of characters, you really need to render each bitmap to a temp buffer, then
      // "alpha blend" that into the working buffer
      xpos += (advance * scale);
      if (text[ch+1])
         xpos += scale*stbtt_GetCodepointKernAdvance(&font, text[ch],text[ch+1]);
      ++ch;
   }

   for (j=0; j < 20; ++j) {
      for (i=0; i < 78; ++i)
         putchar(" .:ioVM@"[screen[j][i]>>5]);
      putchar('\n');
   }

   return 0;
}
#endif


//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
////
////   INTEGRATION WITH YOUR CODEBASE
////
////   The following sections allow you to supply alternate definitions
////   of C library functions used by stb_truetype.

#ifdef STB_TRUETYPE_IMPLEMENTATION
   // #define your own (u)stbtt_int8/16/32 before including to override this
   #ifndef stbtt_uint8
   typedef unsigned char   stbtt_uint8;
   typedef signed   char   stbtt_int8;
   typedef unsigned short  stbtt_uint16;
   typedef signed   short  stbtt_int16;
   typedef unsigned int    stbtt_uint32;
   typedef signed   int    stbtt_int32;
   #endif

   typedef char stbtt__check_size32[sizeof(stbtt_int32)==4 ? 1 : -1];
   typedef char stbtt__check_size16[sizeof(stbtt_int16)==2 ? 1 : -1];

   // #define your own STBTT_ifloor/STBTT_iceil() to avoid math.h
   #ifndef STBTT_ifloor
   #include <math.h>
   #define STBTT_ifloor(x)   ((int) floor(x))
   #define STBTT_iceil(x)    ((int) ceil(x))
   #endif

   #ifndef STBTT_sqrt
   #include <math.h>
   #define STBTT_sqrt(x)      sqrt(x)
   #endif

   #ifndef STBTT_fabs
   #include <math.h>
   #define STBTT_fabs(x)      fabs(x)
   #endif

   // #define your own functions "STBTT_malloc" / "STBTT_free" to avoid malloc.h
   #ifndef STBTT_malloc
   #include <stdlib.h>
   #define STBTT_malloc(x,u)  ((void)(u),malloc(x))
   #define STBTT_free(x,u)    ((void)(u),free(x))
   #endif

   #ifndef STBTT_assert
   #include <assert.h>
   #define STBTT_assert(x)    assert(x)
   #endif

   #ifndef STBTT_strlen
   #include <string.h>
   #define STBTT_strlen(x)    strlen(x)
   #endif

   #ifndef STBTT_memcpy
   #include <memory.h>
   #define STBTT_memcpy       memcpy
   #define STBTT_memset       memset
   #endif
#endif

///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
////
////   INTERFACE
////
////

#ifndef __STB_INCLUDE_STB_TRUETYPE_H__
#define __STB_INCLUDE_STB_TRUETYPE_H__

#ifdef STBTT_STATIC
#define STBTT_DEF static
#else
#define STBTT_DEF extern
#endif

#ifdef __cplusplus
extern "C" {
#endif

//////////////////////////////////////////////////////////////////////////////
//
// TEXTURE BAKING API
//
// If you use this API, you only have to call two functions ever.
//

typedef struct
{
   unsigned short x0,y0,x1,y1; // coordinates of bbox in bitmap
   float xoff,yoff,xadvance;
} stbtt_bakedchar;

STBTT_DEF int stbtt_BakeFontBitmap(const unsigned char *data, int offset,  // font location (use offset=0 for plain .ttf)
                                float pixel_height,                     // height of font in pixels
                                unsigned char *pixels, int pw, int ph,  // bitmap to be filled in
                                int first_char, int num_chars,          // characters to bake
                                stbtt_bakedchar *chardata);             // you allocate this, it's num_chars long
// if return is positive, the first unused row of the bitmap
// if return is negative, returns the negative of the number of characters that fit
// if return is 0, no characters fit and no rows were used
// This uses a very crappy packing.

typedef struct
{
   float x0,y0,s0,t0; // top-left
   float x1,y1,s1,t1; // bottom-right
} stbtt_aligned_quad;

STBTT_DEF void stbtt_GetBakedQuad(stbtt_bakedchar *chardata, int pw, int ph,  // same data as above
                               int char_index,             // character to display
                               float *xpos, float *ypos,   // pointers to current position in screen pixel space
                               stbtt_aligned_quad *q,      // output: quad to draw
                               int opengl_fillrule);       // true if opengl fill rule; false if DX9 or earlier
// Call GetBakedQuad with char_index = 'character - first_char', and it
// creates the quad you need to draw and advances the current position.
//
// The coordinate system used assumes y increases downwards.
//
// Characters will extend both above and below the current position;
// see discussion of "BASELINE" above.
//
// It's inefficient; you might want to c&p it and optimize it.



//////////////////////////////////////////////////////////////////////////////
//
// NEW TEXTURE BAKING API
//
// This provides options for packing multiple fonts into one atlas, not
// perfectly but better than nothing.

typedef struct
{
   unsigned short x0,y0,x1,y1; // coordinates of bbox in bitmap
   float xoff,yoff,xadvance;
   float xoff2,yoff2;
} stbtt_packedchar;

typedef struct stbtt_pack_context stbtt_pack_context;
typedef struct stbtt_fontinfo stbtt_fontinfo;
#ifndef STB_RECT_PACK_VERSION
typedef struct stbrp_rect stbrp_rect;
#endif

STBTT_DEF int  stbtt_PackBegin(stbtt_pack_context *spc, unsigned char *pixels, int width, int height, int stride_in_bytes, int padding, void *alloc_context);
// Initializes a packing context stored in the passed-in stbtt_pack_context.
// Future calls using this context will pack characters into the bitmap passed
// in here: a 1-channel bitmap that is weight x height. stride_in_bytes is
// the distance from one row to the next (or 0 to mean they are packed tightly
// together). "padding" is the amount of padding to leave between each
// character (normally you want '1' for bitmaps you'll use as textures with
// bilinear filtering).
//
// Returns 0 on failure, 1 on success.

STBTT_DEF void stbtt_PackEnd  (stbtt_pack_context *spc);
// Cleans up the packing context and frees all memory.

#define STBTT_POINT_SIZE(x)   (-(x))

STBTT_DEF int  stbtt_PackFontRange(stbtt_pack_context *spc, unsigned char *fontdata, int font_index, float font_size,
                                int first_unicode_char_in_range, int num_chars_in_range, stbtt_packedchar *chardata_for_range);
// Creates character bitmaps from the font_index'th font found in fontdata (use
// font_index=0 if you don't know what that is). It creates num_chars_in_range
// bitmaps for characters with unicode values starting at first_unicode_char_in_range
// and increasing. Data for how to render them is stored in chardata_for_range;
// pass these to stbtt_GetPackedQuad to get back renderable quads.
//
// font_size is the full height of the character from ascender to descender,
// as computed by stbtt_ScaleForPixelHeight. To use a point size as computed
// by stbtt_ScaleForMappingEmToPixels, wrap the point size in STBTT_POINT_SIZE()
// and pass that result as 'font_size':
//       ...,                  20 , ... // font max minus min y is 20 pixels tall
//       ..., STBTT_POINT_SIZE(20), ... // 'M' is 20 pixels tall

typedef struct
{
   float font_size;
   int first_unicode_codepoint_in_range;  // if non-zero, then the chars are continuous, and this is the first codepoint
   int *array_of_unicode_codepoints;       // if non-zero, then this is an array of unicode codepoints
   int num_chars;
   stbtt_packedchar *chardata_for_range; // output
   unsigned char h_oversample, v_oversample; // don't set these, they're used internally
} stbtt_pack_range;

STBTT_DEF int  stbtt_PackFontRanges(stbtt_pack_context *spc, unsigned char *fontdata, int font_index, stbtt_pack_range *ranges, int num_ranges);
// Creates character bitmaps from multiple ranges of characters stored in
// ranges. This will usually create a better-packed bitmap than multiple
// calls to stbtt_PackFontRange. Note that you can call this multiple
// times within a single PackBegin/PackEnd.

STBTT_DEF void stbtt_PackSetOversampling(stbtt_pack_context *spc, unsigned int h_oversample, unsigned int v_oversample);
// Oversampling a font increases the quality by allowing higher-quality subpixel
// positioning, and is especially valuable at smaller text sizes.
//
// This function sets the amount of oversampling for all following calls to
// stbtt_PackFontRange(s) or stbtt_PackFontRangesGatherRects for a given
// pack context. The default (no oversampling) is achieved by h_oversample=1
// and v_oversample=1. The total number of pixels required is
// h_oversample*v_oversample larger than the default; for example, 2x2
// oversampling requires 4x the storage of 1x1. For best results, render
// oversampled textures with bilinear filtering. Look at the readme in
// stb/tests/oversample for information about oversampled fonts
//
// To use with PackFontRangesGather etc., you must set it before calls
// call to PackFontRangesGatherRects.

STBTT_DEF void stbtt_GetPackedQuad(stbtt_packedchar *chardata, int pw, int ph,  // same data as above
                               int char_index,             // character to display
                               float *xpos, float *ypos,   // pointers to current position in screen pixel space
                               stbtt_aligned_quad *q,      // output: quad to draw
                               int align_to_integer);

STBTT_DEF int  stbtt_PackFontRangesGatherRects(stbtt_pack_context *spc, const stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects);
STBTT_DEF void stbtt_PackFontRangesPackRects(stbtt_pack_context *spc, stbrp_rect *rects, int num_rects);
STBTT_DEF int  stbtt_PackFontRangesRenderIntoRects(stbtt_pack_context *spc, const stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects);
// Calling these functions in sequence is roughly equivalent to calling
// stbtt_PackFontRanges(). If you more control over the packing of multiple
// fonts, or if you want to pack custom data into a font texture, take a look
// at the source to of stbtt_PackFontRanges() and create a custom version 
// using these functions, e.g. call GatherRects multiple times,
// building up a single array of rects, then call PackRects once,
// then call RenderIntoRects repeatedly. This may result in a
// better packing than calling PackFontRanges multiple times
// (or it may not).

// this is an opaque structure that you shouldn't mess with which holds
// all the context needed from PackBegin to PackEnd.
struct stbtt_pack_context {
   void *user_allocator_context;
   void *pack_info;
   int   width;
   int   height;
   int   stride_in_bytes;
   int   padding;
   unsigned int   h_oversample, v_oversample;
   unsigned char *pixels;
   void  *nodes;
};

//////////////////////////////////////////////////////////////////////////////
//
// FONT LOADING
//
//

STBTT_DEF int stbtt_GetFontOffsetForIndex(const unsigned char *data, int index);
// Each .ttf/.ttc file may have more than one font. Each font has a sequential
// index number starting from 0. Call this function to get the font offset for
// a given index; it returns -1 if the index is out of range. A regular .ttf
// file will only define one font and it always be at offset 0, so it will
// return '0' for index 0, and -1 for all other indices. You can just skip
// this step if you know it's that kind of font.


// The following structure is defined publically so you can declare one on
// the stack or as a global or etc, but you should treat it as opaque.
struct stbtt_fontinfo
{
   void           * userdata;
   unsigned char  * data;              // pointer to .ttf file
   int              fontstart;         // offset of start of font

   int numGlyphs;                     // number of glyphs, needed for range checking

   int loca,head,glyf,hhea,hmtx,kern; // table locations as offset from start of .ttf
   int index_map;                     // a cmap mapping for our chosen character encoding
   int indexToLocFormat;              // format needed to map from glyph index to glyph
};

STBTT_DEF int stbtt_InitFont(stbtt_fontinfo *info, const unsigned char *data, int offset);
// Given an offset into the file that defines a font, this function builds
// the necessary cached info for the rest of the system. You must allocate
// the stbtt_fontinfo yourself, and stbtt_InitFont will fill it out. You don't
// need to do anything special to free it, because the contents are pure
// value data with no additional data structures. Returns 0 on failure.


//////////////////////////////////////////////////////////////////////////////
//
// CHARACTER TO GLYPH-INDEX CONVERSIOn

STBTT_DEF int stbtt_FindGlyphIndex(const stbtt_fontinfo *info, int unicode_codepoint);
// If you're going to perform multiple operations on the same character
// and you want a speed-up, call this function with the character you're
// going to process, then use glyph-based functions instead of the
// codepoint-based functions.


//////////////////////////////////////////////////////////////////////////////
//
// CHARACTER PROPERTIES
//

STBTT_DEF float stbtt_ScaleForPixelHeight(const stbtt_fontinfo *info, float pixels);
// computes a scale factor to produce a font whose "height" is 'pixels' tall.
// Height is measured as the distance from the highest ascender to the lowest
// descender; in other words, it's equivalent to calling stbtt_GetFontVMetrics
// and computing:
//       scale = pixels / (ascent - descent)
// so if you prefer to measure height by the ascent only, use a similar calculation.

STBTT_DEF float stbtt_ScaleForMappingEmToPixels(const stbtt_fontinfo *info, float pixels);
// computes a scale factor to produce a font whose EM size is mapped to
// 'pixels' tall. This is probably what traditional APIs compute, but
// I'm not positive.

STBTT_DEF void stbtt_GetFontVMetrics(const stbtt_fontinfo *info, int *ascent, int *descent, int *lineGap);
// ascent is the coordinate above the baseline the font extends; descent
// is the coordinate below the baseline the font extends (i.e. it is typically negative)
// lineGap is the spacing between one row's descent and the next row's ascent...
// so you should advance the vertical position by "*ascent - *descent + *lineGap"
//   these are expressed in unscaled coordinates, so you must multiply by
//   the scale factor for a given size

STBTT_DEF void stbtt_GetFontBoundingBox(const stbtt_fontinfo *info, int *x0, int *y0, int *x1, int *y1);
// the bounding box around all possible characters

STBTT_DEF void stbtt_GetCodepointHMetrics(const stbtt_fontinfo *info, int codepoint, int *advanceWidth, int *leftSideBearing);
// leftSideBearing is the offset from the current horizontal position to the left edge of the character
// advanceWidth is the offset from the current horizontal position to the next horizontal position
//   these are expressed in unscaled coordinates

STBTT_DEF int  stbtt_GetCodepointKernAdvance(const stbtt_fontinfo *info, int ch1, int ch2);
// an additional amount to add to the 'advance' value between ch1 and ch2

STBTT_DEF int stbtt_GetCodepointBox(const stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1);
// Gets the bounding box of the visible part of the glyph, in unscaled coordinates

STBTT_DEF void stbtt_GetGlyphHMetrics(const stbtt_fontinfo *info, int glyph_index, int *advanceWidth, int *leftSideBearing);
STBTT_DEF int  stbtt_GetGlyphKernAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2);
STBTT_DEF int  stbtt_GetGlyphBox(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1);
// as above, but takes one or more glyph indices for greater efficiency


//////////////////////////////////////////////////////////////////////////////
//
// GLYPH SHAPES (you probably don't need these, but they have to go before
// the bitmaps for C declaration-order reasons)
//

#ifndef STBTT_vmove // you can predefine these to use different values (but why?)
   enum {
      STBTT_vmove=1,
      STBTT_vline,
      STBTT_vcurve
   };
#endif

#ifndef stbtt_vertex // you can predefine this to use different values
                   // (we share this with other code at RAD)
   #define stbtt_vertex_type short // can't use stbtt_int16 because that's not visible in the header file
   typedef struct
   {
      stbtt_vertex_type x,y,cx,cy;
      unsigned char type,padding;
   } stbtt_vertex;
#endif

STBTT_DEF int stbtt_IsGlyphEmpty(const stbtt_fontinfo *info, int glyph_index);
// returns non-zero if nothing is drawn for this glyph

STBTT_DEF int stbtt_GetCodepointShape(const stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices);
STBTT_DEF int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **vertices);
// returns # of vertices and fills *vertices with the pointer to them
//   these are expressed in "unscaled" coordinates
//
// The shape is a series of countours. Each one starts with
// a STBTT_moveto, then consists of a series of mixed
// STBTT_lineto and STBTT_curveto segments. A lineto
// draws a line from previous endpoint to its x,y; a curveto
// draws a quadratic bezier from previous endpoint to
// its x,y, using cx,cy as the bezier control point.

STBTT_DEF void stbtt_FreeShape(const stbtt_fontinfo *info, stbtt_vertex *vertices);
// frees the data allocated above

//////////////////////////////////////////////////////////////////////////////
//
// BITMAP RENDERING
//

STBTT_DEF void stbtt_FreeBitmap(unsigned char *bitmap, void *userdata);
// frees the bitmap allocated below

STBTT_DEF unsigned char *stbtt_GetCodepointBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int codepoint, int *width, int *height, int *xoff, int *yoff);
// allocates a large-enough single-channel 8bpp bitmap and renders the
// specified character/glyph at the specified scale into it, with
// antialiasing. 0 is no coverage (transparent), 255 is fully covered (opaque).
// *width & *height are filled out with the width & height of the bitmap,
// which is stored left-to-right, top-to-bottom.
//
// xoff/yoff are the offset it pixel space from the glyph origin to the top-left of the bitmap

STBTT_DEF unsigned char *stbtt_GetCodepointBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint, int *width, int *height, int *xoff, int *yoff);
// the same as stbtt_GetCodepoitnBitmap, but you can specify a subpixel
// shift for the character

STBTT_DEF void stbtt_MakeCodepointBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int codepoint);
// the same as stbtt_GetCodepointBitmap, but you pass in storage for the bitmap
// in the form of 'output', with row spacing of 'out_stride' bytes. the bitmap
// is clipped to out_w/out_h bytes. Call stbtt_GetCodepointBitmapBox to get the
// width and height and positioning info for it first.

STBTT_DEF void stbtt_MakeCodepointBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint);
// same as stbtt_MakeCodepointBitmap, but you can specify a subpixel
// shift for the character

STBTT_DEF void stbtt_GetCodepointBitmapBox(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1);
// get the bbox of the bitmap centered around the glyph origin; so the
// bitmap width is ix1-ix0, height is iy1-iy0, and location to place
// the bitmap top left is (leftSideBearing*scale,iy0).
// (Note that the bitmap uses y-increases-down, but the shape uses
// y-increases-up, so CodepointBitmapBox and CodepointBox are inverted.)

STBTT_DEF void stbtt_GetCodepointBitmapBoxSubpixel(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1);
// same as stbtt_GetCodepointBitmapBox, but you can specify a subpixel
// shift for the character

// the following functions are equivalent to the above functions, but operate
// on glyph indices instead of Unicode codepoints (for efficiency)
STBTT_DEF unsigned char *stbtt_GetGlyphBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int glyph, int *width, int *height, int *xoff, int *yoff);
STBTT_DEF unsigned char *stbtt_GetGlyphBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int glyph, int *width, int *height, int *xoff, int *yoff);
STBTT_DEF void stbtt_MakeGlyphBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int glyph);
STBTT_DEF void stbtt_MakeGlyphBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int glyph);
STBTT_DEF void stbtt_GetGlyphBitmapBox(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1);
STBTT_DEF void stbtt_GetGlyphBitmapBoxSubpixel(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y,float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1);


// @TODO: don't expose this structure
typedef struct
{
   int w,h,stride;
   unsigned char *pixels;
} stbtt__bitmap;

// rasterize a shape with quadratic beziers into a bitmap
STBTT_DEF void stbtt_Rasterize(stbtt__bitmap *result,        // 1-channel bitmap to draw into
                               float flatness_in_pixels,     // allowable error of curve in pixels
                               stbtt_vertex *vertices,       // array of vertices defining shape
                               int num_verts,                // number of vertices in above array
                               float scale_x, float scale_y, // scale applied to input vertices
                               float shift_x, float shift_y, // translation applied to input vertices
                               int x_off, int y_off,         // another translation applied to input
                               int invert,                   // if non-zero, vertically flip shape
                               void *userdata);              // context for to STBTT_MALLOC

//////////////////////////////////////////////////////////////////////////////
//
// Finding the right font...
//
// You should really just solve this offline, keep your own tables
// of what font is what, and don't try to get it out of the .ttf file.
// That's because getting it out of the .ttf file is really hard, because
// the names in the file can appear in many possible encodings, in many
// possible languages, and e.g. if you need a case-insensitive comparison,
// the details of that depend on the encoding & language in a complex way
// (actually underspecified in truetype, but also gigantic).
//
// But you can use the provided functions in two possible ways:
//     stbtt_FindMatchingFont() will use *case-sensitive* comparisons on
//             unicode-encoded names to try to find the font you want;
//             you can run this before calling stbtt_InitFont()
//
//     stbtt_GetFontNameString() lets you get any of the various strings
//             from the file yourself and do your own comparisons on them.
//             You have to have called stbtt_InitFont() first.


STBTT_DEF int stbtt_FindMatchingFont(const unsigned char *fontdata, const char *name, int flags);
// returns the offset (not index) of the font that matches, or -1 if none
//   if you use STBTT_MACSTYLE_DONTCARE, use a font name like "Arial Bold".
//   if you use any other flag, use a font name like "Arial"; this checks
//     the 'macStyle' header field; i don't know if fonts set this consistently
#define STBTT_MACSTYLE_DONTCARE     0
#define STBTT_MACSTYLE_BOLD         1
#define STBTT_MACSTYLE_ITALIC       2
#define STBTT_MACSTYLE_UNDERSCORE   4
#define STBTT_MACSTYLE_NONE         8   // <= not same as 0, this makes us check the bitfield is 0

STBTT_DEF int stbtt_CompareUTF8toUTF16_bigendian(const char *s1, int len1, const char *s2, int len2);
// returns 1/0 whether the first string interpreted as utf8 is identical to
// the second string interpreted as big-endian utf16... useful for strings from next func

STBTT_DEF const char *stbtt_GetFontNameString(const stbtt_fontinfo *font, int *length, int platformID, int encodingID, int languageID, int nameID);
// returns the string (which may be big-endian double byte, e.g. for unicode)
// and puts the length in bytes in *length.
//
// some of the values for the IDs are below; for more see the truetype spec:
//     http://developer.apple.com/textfonts/TTRefMan/RM06/Chap6name.html
//     http://www.microsoft.com/typography/otspec/name.htm

enum { // platformID
   STBTT_PLATFORM_ID_UNICODE   =0,
   STBTT_PLATFORM_ID_MAC       =1,
   STBTT_PLATFORM_ID_ISO       =2,
   STBTT_PLATFORM_ID_MICROSOFT =3
};

enum { // encodingID for STBTT_PLATFORM_ID_UNICODE
   STBTT_UNICODE_EID_UNICODE_1_0    =0,
   STBTT_UNICODE_EID_UNICODE_1_1    =1,
   STBTT_UNICODE_EID_ISO_10646      =2,
   STBTT_UNICODE_EID_UNICODE_2_0_BMP=3,
   STBTT_UNICODE_EID_UNICODE_2_0_FULL=4
};

enum { // encodingID for STBTT_PLATFORM_ID_MICROSOFT
   STBTT_MS_EID_SYMBOL        =0,
   STBTT_MS_EID_UNICODE_BMP   =1,
   STBTT_MS_EID_SHIFTJIS      =2,
   STBTT_MS_EID_UNICODE_FULL  =10
};

enum { // encodingID for STBTT_PLATFORM_ID_MAC; same as Script Manager codes
   STBTT_MAC_EID_ROMAN        =0,   STBTT_MAC_EID_ARABIC       =4,
   STBTT_MAC_EID_JAPANESE     =1,   STBTT_MAC_EID_HEBREW       =5,
   STBTT_MAC_EID_CHINESE_TRAD =2,   STBTT_MAC_EID_GREEK        =6,
   STBTT_MAC_EID_KOREAN       =3,   STBTT_MAC_EID_RUSSIAN      =7
};

enum { // languageID for STBTT_PLATFORM_ID_MICROSOFT; same as LCID...
       // problematic because there are e.g. 16 english LCIDs and 16 arabic LCIDs
   STBTT_MS_LANG_ENGLISH     =0x0409,   STBTT_MS_LANG_ITALIAN     =0x0410,
   STBTT_MS_LANG_CHINESE     =0x0804,   STBTT_MS_LANG_JAPANESE    =0x0411,
   STBTT_MS_LANG_DUTCH       =0x0413,   STBTT_MS_LANG_KOREAN      =0x0412,
   STBTT_MS_LANG_FRENCH      =0x040c,   STBTT_MS_LANG_RUSSIAN     =0x0419,
   STBTT_MS_LANG_GERMAN      =0x0407,   STBTT_MS_LANG_SPANISH     =0x0409,
   STBTT_MS_LANG_HEBREW      =0x040d,   STBTT_MS_LANG_SWEDISH     =0x041D
};

enum { // languageID for STBTT_PLATFORM_ID_MAC
   STBTT_MAC_LANG_ENGLISH      =0 ,   STBTT_MAC_LANG_JAPANESE     =11,
   STBTT_MAC_LANG_ARABIC       =12,   STBTT_MAC_LANG_KOREAN       =23,
   STBTT_MAC_LANG_DUTCH        =4 ,   STBTT_MAC_LANG_RUSSIAN      =32,
   STBTT_MAC_LANG_FRENCH       =1 ,   STBTT_MAC_LANG_SPANISH      =6 ,
   STBTT_MAC_LANG_GERMAN       =2 ,   STBTT_MAC_LANG_SWEDISH      =5 ,
   STBTT_MAC_LANG_HEBREW       =10,   STBTT_MAC_LANG_CHINESE_SIMPLIFIED =33,
   STBTT_MAC_LANG_ITALIAN      =3 ,   STBTT_MAC_LANG_CHINESE_TRAD =19
};

#ifdef __cplusplus
}
#endif

#endif // __STB_INCLUDE_STB_TRUETYPE_H__

///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
////
////   IMPLEMENTATION
////
////

#ifdef STB_TRUETYPE_IMPLEMENTATION

#ifndef STBTT_MAX_OVERSAMPLE
#define STBTT_MAX_OVERSAMPLE   8
#endif

#if STBTT_MAX_OVERSAMPLE > 255
#error "STBTT_MAX_OVERSAMPLE cannot be > 255"
#endif

typedef int stbtt__test_oversample_pow2[(STBTT_MAX_OVERSAMPLE & (STBTT_MAX_OVERSAMPLE-1)) == 0 ? 1 : -1];

#ifndef STBTT_RASTERIZER_VERSION
#define STBTT_RASTERIZER_VERSION 2
#endif

#ifdef _MSC_VER
#define STBTT__NOTUSED(v)  (void)(v)
#else
#define STBTT__NOTUSED(v)  (void)sizeof(v)
#endif

//////////////////////////////////////////////////////////////////////////
//
// accessors to parse data from file
//

// on platforms that don't allow misaligned reads, if we want to allow
// truetype fonts that aren't padded to alignment, define ALLOW_UNALIGNED_TRUETYPE

#define ttBYTE(p)     (* (stbtt_uint8 *) (p))
#define ttCHAR(p)     (* (stbtt_int8 *) (p))
#define ttFixed(p)    ttLONG(p)

static stbtt_uint16 ttUSHORT(stbtt_uint8 *p) { return p[0]*256 + p[1]; }
static stbtt_int16 ttSHORT(stbtt_uint8 *p)   { return p[0]*256 + p[1]; }
static stbtt_uint32 ttULONG(stbtt_uint8 *p)  { return (p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]; }
static stbtt_int32 ttLONG(stbtt_uint8 *p)    { return (p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]; }

#define stbtt_tag4(p,c0,c1,c2,c3) ((p)[0] == (c0) && (p)[1] == (c1) && (p)[2] == (c2) && (p)[3] == (c3))
#define stbtt_tag(p,str)           stbtt_tag4(p,str[0],str[1],str[2],str[3])

static int stbtt__isfont(stbtt_uint8 *font)
{
   // check the version number
   if (stbtt_tag4(font, '1',0,0,0))  return 1; // TrueType 1
   if (stbtt_tag(font, "typ1"))   return 1; // TrueType with type 1 font -- we don't support this!
   if (stbtt_tag(font, "OTTO"))   return 1; // OpenType with CFF
   if (stbtt_tag4(font, 0,1,0,0)) return 1; // OpenType 1.0
   return 0;
}

// @OPTIMIZE: binary search
static stbtt_uint32 stbtt__find_table(stbtt_uint8 *data, stbtt_uint32 fontstart, const char *tag)
{
   stbtt_int32 num_tables = ttUSHORT(data+fontstart+4);
   stbtt_uint32 tabledir = fontstart + 12;
   stbtt_int32 i;
   for (i=0; i < num_tables; ++i) {
      stbtt_uint32 loc = tabledir + 16*i;
      if (stbtt_tag(data+loc+0, tag))
         return ttULONG(data+loc+8);
   }
   return 0;
}

static int stbtt_GetFontOffsetForIndex_internal(unsigned char *font_collection, int index)
{
   // if it's just a font, there's only one valid index
   if (stbtt__isfont(font_collection))
      return index == 0 ? 0 : -1;

   // check if it's a TTC
   if (stbtt_tag(font_collection, "ttcf")) {
      // version 1?
      if (ttULONG(font_collection+4) == 0x00010000 || ttULONG(font_collection+4) == 0x00020000) {
         stbtt_int32 n = ttLONG(font_collection+8);
         if (index >= n)
            return -1;
         return ttULONG(font_collection+12+index*4);
      }
   }
   return -1;
}

static int stbtt_InitFont_internal(stbtt_fontinfo *info, unsigned char *data, int fontstart)
{
   stbtt_uint32 cmap, t;
   stbtt_int32 i,numTables;

   info->data = data;
   info->fontstart = fontstart;

   cmap = stbtt__find_table(data, fontstart, "cmap");       // required
   info->loca = stbtt__find_table(data, fontstart, "loca"); // required
   info->head = stbtt__find_table(data, fontstart, "head"); // required
   info->glyf = stbtt__find_table(data, fontstart, "glyf"); // required
   info->hhea = stbtt__find_table(data, fontstart, "hhea"); // required
   info->hmtx = stbtt__find_table(data, fontstart, "hmtx"); // required
   info->kern = stbtt__find_table(data, fontstart, "kern"); // not required
   if (!cmap || !info->loca || !info->head || !info->glyf || !info->hhea || !info->hmtx)
      return 0;

   t = stbtt__find_table(data, fontstart, "maxp");
   if (t)
      info->numGlyphs = ttUSHORT(data+t+4);
   else
      info->numGlyphs = 0xffff;

   // find a cmap encoding table we understand *now* to avoid searching
   // later. (todo: could make this installable)
   // the same regardless of glyph.
   numTables = ttUSHORT(data + cmap + 2);
   info->index_map = 0;
   for (i=0; i < numTables; ++i) {
      stbtt_uint32 encoding_record = cmap + 4 + 8 * i;
      // find an encoding we understand:
      switch(ttUSHORT(data+encoding_record)) {
         case STBTT_PLATFORM_ID_MICROSOFT:
            switch (ttUSHORT(data+encoding_record+2)) {
               case STBTT_MS_EID_UNICODE_BMP:
               case STBTT_MS_EID_UNICODE_FULL:
                  // MS/Unicode
                  info->index_map = cmap + ttULONG(data+encoding_record+4);
                  break;
            }
            break;
        case STBTT_PLATFORM_ID_UNICODE:
            // Mac/iOS has these
            // all the encodingIDs are unicode, so we don't bother to check it
            info->index_map = cmap + ttULONG(data+encoding_record+4);
            break;
      }
   }
   if (info->index_map == 0)
      return 0;

   info->indexToLocFormat = ttUSHORT(data+info->head + 50);
   return 1;
}

STBTT_DEF int stbtt_FindGlyphIndex(const stbtt_fontinfo *info, int unicode_codepoint)
{
   stbtt_uint8 *data = info->data;
   stbtt_uint32 index_map = info->index_map;

   stbtt_uint16 format = ttUSHORT(data + index_map + 0);
   if (format == 0) { // apple byte encoding
      stbtt_int32 bytes = ttUSHORT(data + index_map + 2);
      if (unicode_codepoint < bytes-6)
         return ttBYTE(data + index_map + 6 + unicode_codepoint);
      return 0;
   } else if (format == 6) {
      stbtt_uint32 first = ttUSHORT(data + index_map + 6);
      stbtt_uint32 count = ttUSHORT(data + index_map + 8);
      if ((stbtt_uint32) unicode_codepoint >= first && (stbtt_uint32) unicode_codepoint < first+count)
         return ttUSHORT(data + index_map + 10 + (unicode_codepoint - first)*2);
      return 0;
   } else if (format == 2) {
      STBTT_assert(0); // @TODO: high-byte mapping for japanese/chinese/korean
      return 0;
   } else if (format == 4) { // standard mapping for windows fonts: binary search collection of ranges
      stbtt_uint16 segcount = ttUSHORT(data+index_map+6) >> 1;
      stbtt_uint16 searchRange = ttUSHORT(data+index_map+8) >> 1;
      stbtt_uint16 entrySelector = ttUSHORT(data+index_map+10);
      stbtt_uint16 rangeShift = ttUSHORT(data+index_map+12) >> 1;

      // do a binary search of the segments
      stbtt_uint32 endCount = index_map + 14;
      stbtt_uint32 search = endCount;

      if (unicode_codepoint > 0xffff)
         return 0;

      // they lie from endCount .. endCount + segCount
      // but searchRange is the nearest power of two, so...
      if (unicode_codepoint >= ttUSHORT(data + search + rangeShift*2))
         search += rangeShift*2;

      // now decrement to bias correctly to find smallest
      search -= 2;
      while (entrySelector) {
         stbtt_uint16 end;
         searchRange >>= 1;
         end = ttUSHORT(data + search + searchRange*2);
         if (unicode_codepoint > end)
            search += searchRange*2;
         --entrySelector;
      }
      search += 2;

      {
         stbtt_uint16 offset, start;
         stbtt_uint16 item = (stbtt_uint16) ((search - endCount) >> 1);

         STBTT_assert(unicode_codepoint <= ttUSHORT(data + endCount + 2*item));
         start = ttUSHORT(data + index_map + 14 + segcount*2 + 2 + 2*item);
         if (unicode_codepoint < start)
            return 0;

         offset = ttUSHORT(data + index_map + 14 + segcount*6 + 2 + 2*item);
         if (offset == 0)
            return (stbtt_uint16) (unicode_codepoint + ttSHORT(data + index_map + 14 + segcount*4 + 2 + 2*item));

         return ttUSHORT(data + offset + (unicode_codepoint-start)*2 + index_map + 14 + segcount*6 + 2 + 2*item);
      }
   } else if (format == 12 || format == 13) {
      stbtt_uint32 ngroups = ttULONG(data+index_map+12);
      stbtt_int32 low,high;
      low = 0; high = (stbtt_int32)ngroups;
      // Binary search the right group.
      while (low < high) {
         stbtt_int32 mid = low + ((high-low) >> 1); // rounds down, so low <= mid < high
         stbtt_uint32 start_char = ttULONG(data+index_map+16+mid*12);
         stbtt_uint32 end_char = ttULONG(data+index_map+16+mid*12+4);
         if ((stbtt_uint32) unicode_codepoint < start_char)
            high = mid;
         else if ((stbtt_uint32) unicode_codepoint > end_char)
            low = mid+1;
         else {
            stbtt_uint32 start_glyph = ttULONG(data+index_map+16+mid*12+8);
            if (format == 12)
               return start_glyph + unicode_codepoint-start_char;
            else // format == 13
               return start_glyph;
         }
      }
      return 0; // not found
   }
   // @TODO
   STBTT_assert(0);
   return 0;
}

STBTT_DEF int stbtt_GetCodepointShape(const stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices)
{
   return stbtt_GetGlyphShape(info, stbtt_FindGlyphIndex(info, unicode_codepoint), vertices);
}

static void stbtt_setvertex(stbtt_vertex *v, stbtt_uint8 type, stbtt_int32 x, stbtt_int32 y, stbtt_int32 cx, stbtt_int32 cy)
{
   v->type = type;
   v->x = (stbtt_int16) x;
   v->y = (stbtt_int16) y;
   v->cx = (stbtt_int16) cx;
   v->cy = (stbtt_int16) cy;
}

static int stbtt__GetGlyfOffset(const stbtt_fontinfo *info, int glyph_index)
{
   int g1,g2;

   if (glyph_index >= info->numGlyphs) return -1; // glyph index out of range
   if (info->indexToLocFormat >= 2)    return -1; // unknown index->glyph map format

   if (info->indexToLocFormat == 0) {
      g1 = info->glyf + ttUSHORT(info->data + info->loca + glyph_index * 2) * 2;
      g2 = info->glyf + ttUSHORT(info->data + info->loca + glyph_index * 2 + 2) * 2;
   } else {
      g1 = info->glyf + ttULONG (info->data + info->loca + glyph_index * 4);
      g2 = info->glyf + ttULONG (info->data + info->loca + glyph_index * 4 + 4);
   }

   return g1==g2 ? -1 : g1; // if length is 0, return -1
}

STBTT_DEF int stbtt_GetGlyphBox(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1)
{
   int g = stbtt__GetGlyfOffset(info, glyph_index);
   if (g < 0) return 0;

   if (x0) *x0 = ttSHORT(info->data + g + 2);
   if (y0) *y0 = ttSHORT(info->data + g + 4);
   if (x1) *x1 = ttSHORT(info->data + g + 6);
   if (y1) *y1 = ttSHORT(info->data + g + 8);
   return 1;
}

STBTT_DEF int stbtt_GetCodepointBox(const stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1)
{
   return stbtt_GetGlyphBox(info, stbtt_FindGlyphIndex(info,codepoint), x0,y0,x1,y1);
}

STBTT_DEF int stbtt_IsGlyphEmpty(const stbtt_fontinfo *info, int glyph_index)
{
   stbtt_int16 numberOfContours;
   int g = stbtt__GetGlyfOffset(info, glyph_index);
   if (g < 0) return 1;
   numberOfContours = ttSHORT(info->data + g);
   return numberOfContours == 0;
}

static int stbtt__close_shape(stbtt_vertex *vertices, int num_vertices, int was_off, int start_off,
    stbtt_int32 sx, stbtt_int32 sy, stbtt_int32 scx, stbtt_int32 scy, stbtt_int32 cx, stbtt_int32 cy)
{
   if (start_off) {
      if (was_off)
         stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, (cx+scx)>>1, (cy+scy)>>1, cx,cy);
      stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, sx,sy,scx,scy);
   } else {
      if (was_off)
         stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve,sx,sy,cx,cy);
      else
         stbtt_setvertex(&vertices[num_vertices++], STBTT_vline,sx,sy,0,0);
   }
   return num_vertices;
}

STBTT_DEF int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **pvertices)
{
   stbtt_int16 numberOfContours;
   stbtt_uint8 *endPtsOfContours;
   stbtt_uint8 *data = info->data;
   stbtt_vertex *vertices=0;
   int num_vertices=0;
   int g = stbtt__GetGlyfOffset(info, glyph_index);

   *pvertices = NULL;

   if (g < 0) return 0;

   numberOfContours = ttSHORT(data + g);

   if (numberOfContours > 0) {
      stbtt_uint8 flags=0,flagcount;
      stbtt_int32 ins, i,j=0,m,n, next_move, was_off=0, off, start_off=0;
      stbtt_int32 x,y,cx,cy,sx,sy, scx,scy;
      stbtt_uint8 *points;
      endPtsOfContours = (data + g + 10);
      ins = ttUSHORT(data + g + 10 + numberOfContours * 2);
      points = data + g + 10 + numberOfContours * 2 + 2 + ins;

      n = 1+ttUSHORT(endPtsOfContours + numberOfContours*2-2);

      m = n + 2*numberOfContours;  // a loose bound on how many vertices we might need
      vertices = (stbtt_vertex *) STBTT_malloc(m * sizeof(vertices[0]), info->userdata);
      if (vertices == 0)
         return 0;

      next_move = 0;
      flagcount=0;

      // in first pass, we load uninterpreted data into the allocated array
      // above, shifted to the end of the array so we won't overwrite it when
      // we create our final data starting from the front

      off = m - n; // starting offset for uninterpreted data, regardless of how m ends up being calculated

      // first load flags

      for (i=0; i < n; ++i) {
         if (flagcount == 0) {
            flags = *points++;
            if (flags & 8)
               flagcount = *points++;
         } else
            --flagcount;
         vertices[off+i].type = flags;
      }

      // now load x coordinates
      x=0;
      for (i=0; i < n; ++i) {
         flags = vertices[off+i].type;
         if (flags & 2) {
            stbtt_int16 dx = *points++;
            x += (flags & 16) ? dx : -dx; // ???
         } else {
            if (!(flags & 16)) {
               x = x + (stbtt_int16) (points[0]*256 + points[1]);
               points += 2;
            }
         }
         vertices[off+i].x = (stbtt_int16) x;
      }

      // now load y coordinates
      y=0;
      for (i=0; i < n; ++i) {
         flags = vertices[off+i].type;
         if (flags & 4) {
            stbtt_int16 dy = *points++;
            y += (flags & 32) ? dy : -dy; // ???
         } else {
            if (!(flags & 32)) {
               y = y + (stbtt_int16) (points[0]*256 + points[1]);
               points += 2;
            }
         }
         vertices[off+i].y = (stbtt_int16) y;
      }

      // now convert them to our format
      num_vertices=0;
      sx = sy = cx = cy = scx = scy = 0;
      for (i=0; i < n; ++i) {
         flags = vertices[off+i].type;
         x     = (stbtt_int16) vertices[off+i].x;
         y     = (stbtt_int16) vertices[off+i].y;

         if (next_move == i) {
            if (i != 0)
               num_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy);

            // now start the new one               
            start_off = !(flags & 1);
            if (start_off) {
               // if we start off with an off-curve point, then when we need to find a point on the curve
               // where we can start, and we need to save some state for when we wraparound.
               scx = x;
               scy = y;
               if (!(vertices[off+i+1].type & 1)) {
                  // next point is also a curve point, so interpolate an on-point curve
                  sx = (x + (stbtt_int32) vertices[off+i+1].x) >> 1;
                  sy = (y + (stbtt_int32) vertices[off+i+1].y) >> 1;
               } else {
                  // otherwise just use the next point as our start point
                  sx = (stbtt_int32) vertices[off+i+1].x;
                  sy = (stbtt_int32) vertices[off+i+1].y;
                  ++i; // we're using point i+1 as the starting point, so skip it
               }
            } else {
               sx = x;
               sy = y;
            }
            stbtt_setvertex(&vertices[num_vertices++], STBTT_vmove,sx,sy,0,0);
            was_off = 0;
            next_move = 1 + ttUSHORT(endPtsOfContours+j*2);
            ++j;
         } else {
            if (!(flags & 1)) { // if it's a curve
               if (was_off) // two off-curve control points in a row means interpolate an on-curve midpoint
                  stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, (cx+x)>>1, (cy+y)>>1, cx, cy);
               cx = x;
               cy = y;
               was_off = 1;
            } else {
               if (was_off)
                  stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, x,y, cx, cy);
               else
                  stbtt_setvertex(&vertices[num_vertices++], STBTT_vline, x,y,0,0);
               was_off = 0;
            }
         }
      }
      num_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy);
   } else if (numberOfContours == -1) {
      // Compound shapes.
      int more = 1;
      stbtt_uint8 *comp = data + g + 10;
      num_vertices = 0;
      vertices = 0;
      while (more) {
         stbtt_uint16 flags, gidx;
         int comp_num_verts = 0, i;
         stbtt_vertex *comp_verts = 0, *tmp = 0;
         float mtx[6] = {1,0,0,1,0,0}, m, n;
         
         flags = ttSHORT(comp); comp+=2;
         gidx = ttSHORT(comp); comp+=2;

         if (flags & 2) { // XY values
            if (flags & 1) { // shorts
               mtx[4] = ttSHORT(comp); comp+=2;
               mtx[5] = ttSHORT(comp); comp+=2;
            } else {
               mtx[4] = ttCHAR(comp); comp+=1;
               mtx[5] = ttCHAR(comp); comp+=1;
            }
         }
         else {
            // @TODO handle matching point
            STBTT_assert(0);
         }
         if (flags & (1<<3)) { // WE_HAVE_A_SCALE
            mtx[0] = mtx[3] = ttSHORT(comp)/16384.0f; comp+=2;
            mtx[1] = mtx[2] = 0;
         } else if (flags & (1<<6)) { // WE_HAVE_AN_X_AND_YSCALE
            mtx[0] = ttSHORT(comp)/16384.0f; comp+=2;
            mtx[1] = mtx[2] = 0;
            mtx[3] = ttSHORT(comp)/16384.0f; comp+=2;
         } else if (flags & (1<<7)) { // WE_HAVE_A_TWO_BY_TWO
            mtx[0] = ttSHORT(comp)/16384.0f; comp+=2;
            mtx[1] = ttSHORT(comp)/16384.0f; comp+=2;
            mtx[2] = ttSHORT(comp)/16384.0f; comp+=2;
            mtx[3] = ttSHORT(comp)/16384.0f; comp+=2;
         }
         
         // Find transformation scales.
         m = (float) STBTT_sqrt(mtx[0]*mtx[0] + mtx[1]*mtx[1]);
         n = (float) STBTT_sqrt(mtx[2]*mtx[2] + mtx[3]*mtx[3]);

         // Get indexed glyph.
         comp_num_verts = stbtt_GetGlyphShape(info, gidx, &comp_verts);
         if (comp_num_verts > 0) {
            // Transform vertices.
            for (i = 0; i < comp_num_verts; ++i) {
               stbtt_vertex* v = &comp_verts[i];
               stbtt_vertex_type x,y;
               x=v->x; y=v->y;
               v->x = (stbtt_vertex_type)(m * (mtx[0]*x + mtx[2]*y + mtx[4]));
               v->y = (stbtt_vertex_type)(n * (mtx[1]*x + mtx[3]*y + mtx[5]));
               x=v->cx; y=v->cy;
               v->cx = (stbtt_vertex_type)(m * (mtx[0]*x + mtx[2]*y + mtx[4]));
               v->cy = (stbtt_vertex_type)(n * (mtx[1]*x + mtx[3]*y + mtx[5]));
            }
            // Append vertices.
            tmp = (stbtt_vertex*)STBTT_malloc((num_vertices+comp_num_verts)*sizeof(stbtt_vertex), info->userdata);
            if (!tmp) {
               if (vertices) STBTT_free(vertices, info->userdata);
               if (comp_verts) STBTT_free(comp_verts, info->userdata);
               return 0;
            }
            if (num_vertices > 0) STBTT_memcpy(tmp, vertices, num_vertices*sizeof(stbtt_vertex));
            STBTT_memcpy(tmp+num_vertices, comp_verts, comp_num_verts*sizeof(stbtt_vertex));
            if (vertices) STBTT_free(vertices, info->userdata);
            vertices = tmp;
            STBTT_free(comp_verts, info->userdata);
            num_vertices += comp_num_verts;
         }
         // More components ?
         more = flags & (1<<5);
      }
   } else if (numberOfContours < 0) {
      // @TODO other compound variations?
      STBTT_assert(0);
   } else {
      // numberOfCounters == 0, do nothing
   }

   *pvertices = vertices;
   return num_vertices;
}

STBTT_DEF void stbtt_GetGlyphHMetrics(const stbtt_fontinfo *info, int glyph_index, int *advanceWidth, int *leftSideBearing)
{
   stbtt_uint16 numOfLongHorMetrics = ttUSHORT(info->data+info->hhea + 34);
   if (glyph_index < numOfLongHorMetrics) {
      if (advanceWidth)     *advanceWidth    = ttSHORT(info->data + info->hmtx + 4*glyph_index);
      if (leftSideBearing)  *leftSideBearing = ttSHORT(info->data + info->hmtx + 4*glyph_index + 2);
   } else {
      if (advanceWidth)     *advanceWidth    = ttSHORT(info->data + info->hmtx + 4*(numOfLongHorMetrics-1));
      if (leftSideBearing)  *leftSideBearing = ttSHORT(info->data + info->hmtx + 4*numOfLongHorMetrics + 2*(glyph_index - numOfLongHorMetrics));
   }
}

STBTT_DEF int  stbtt_GetGlyphKernAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2)
{
   stbtt_uint8 *data = info->data + info->kern;
   stbtt_uint32 needle, straw;
   int l, r, m;

   // we only look at the first table. it must be 'horizontal' and format 0.
   if (!info->kern)
      return 0;
   if (ttUSHORT(data+2) < 1) // number of tables, need at least 1
      return 0;
   if (ttUSHORT(data+8) != 1) // horizontal flag must be set in format
      return 0;

   l = 0;
   r = ttUSHORT(data+10) - 1;
   needle = glyph1 << 16 | glyph2;
   while (l <= r) {
      m = (l + r) >> 1;
      straw = ttULONG(data+18+(m*6)); // note: unaligned read
      if (needle < straw)
         r = m - 1;
      else if (needle > straw)
         l = m + 1;
      else
         return ttSHORT(data+22+(m*6));
   }
   return 0;
}

STBTT_DEF int  stbtt_GetCodepointKernAdvance(const stbtt_fontinfo *info, int ch1, int ch2)
{
   if (!info->kern) // if no kerning table, don't waste time looking up both codepoint->glyphs
      return 0;
   return stbtt_GetGlyphKernAdvance(info, stbtt_FindGlyphIndex(info,ch1), stbtt_FindGlyphIndex(info,ch2));
}

STBTT_DEF void stbtt_GetCodepointHMetrics(const stbtt_fontinfo *info, int codepoint, int *advanceWidth, int *leftSideBearing)
{
   stbtt_GetGlyphHMetrics(info, stbtt_FindGlyphIndex(info,codepoint), advanceWidth, leftSideBearing);
}

STBTT_DEF void stbtt_GetFontVMetrics(const stbtt_fontinfo *info, int *ascent, int *descent, int *lineGap)
{
   if (ascent ) *ascent  = ttSHORT(info->data+info->hhea + 4);
   if (descent) *descent = ttSHORT(info->data+info->hhea + 6);
   if (lineGap) *lineGap = ttSHORT(info->data+info->hhea + 8);
}

STBTT_DEF void stbtt_GetFontBoundingBox(const stbtt_fontinfo *info, int *x0, int *y0, int *x1, int *y1)
{
   *x0 = ttSHORT(info->data + info->head + 36);
   *y0 = ttSHORT(info->data + info->head + 38);
   *x1 = ttSHORT(info->data + info->head + 40);
   *y1 = ttSHORT(info->data + info->head + 42);
}

STBTT_DEF float stbtt_ScaleForPixelHeight(const stbtt_fontinfo *info, float height)
{
   int fheight = ttSHORT(info->data + info->hhea + 4) - ttSHORT(info->data + info->hhea + 6);
   return (float) height / fheight;
}

STBTT_DEF float stbtt_ScaleForMappingEmToPixels(const stbtt_fontinfo *info, float pixels)
{
   int unitsPerEm = ttUSHORT(info->data + info->head + 18);
   return pixels / unitsPerEm;
}

STBTT_DEF void stbtt_FreeShape(const stbtt_fontinfo *info, stbtt_vertex *v)
{
   STBTT_free(v, info->userdata);
}

//////////////////////////////////////////////////////////////////////////////
//
// antialiasing software rasterizer
//

STBTT_DEF void stbtt_GetGlyphBitmapBoxSubpixel(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y,float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1)
{
   int x0=0,y0=0,x1,y1; // =0 suppresses compiler warning
   if (!stbtt_GetGlyphBox(font, glyph, &x0,&y0,&x1,&y1)) {
      // e.g. space character
      if (ix0) *ix0 = 0;
      if (iy0) *iy0 = 0;
      if (ix1) *ix1 = 0;
      if (iy1) *iy1 = 0;
   } else {
      // move to integral bboxes (treating pixels as little squares, what pixels get touched)?
      if (ix0) *ix0 = STBTT_ifloor( x0 * scale_x + shift_x);
      if (iy0) *iy0 = STBTT_ifloor(-y1 * scale_y + shift_y);
      if (ix1) *ix1 = STBTT_iceil ( x1 * scale_x + shift_x);
      if (iy1) *iy1 = STBTT_iceil (-y0 * scale_y + shift_y);
   }
}

STBTT_DEF void stbtt_GetGlyphBitmapBox(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1)
{
   stbtt_GetGlyphBitmapBoxSubpixel(font, glyph, scale_x, scale_y,0.0f,0.0f, ix0, iy0, ix1, iy1);
}

STBTT_DEF void stbtt_GetCodepointBitmapBoxSubpixel(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1)
{
   stbtt_GetGlyphBitmapBoxSubpixel(font, stbtt_FindGlyphIndex(font,codepoint), scale_x, scale_y,shift_x,shift_y, ix0,iy0,ix1,iy1);
}

STBTT_DEF void stbtt_GetCodepointBitmapBox(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1)
{
   stbtt_GetCodepointBitmapBoxSubpixel(font, codepoint, scale_x, scale_y,0.0f,0.0f, ix0,iy0,ix1,iy1);
}

//////////////////////////////////////////////////////////////////////////////
//
//  Rasterizer

typedef struct stbtt__hheap_chunk
{
   struct stbtt__hheap_chunk *next;
} stbtt__hheap_chunk;

typedef struct stbtt__hheap
{
   struct stbtt__hheap_chunk *head;
   void   *first_free;
   int    num_remaining_in_head_chunk;
} stbtt__hheap;

static void *stbtt__hheap_alloc(stbtt__hheap *hh, size_t size, void *userdata)
{
   if (hh->first_free) {
      void *p = hh->first_free;
      hh->first_free = * (void **) p;
      return p;
   } else {
      if (hh->num_remaining_in_head_chunk == 0) {
         int count = (size < 32 ? 2000 : size < 128 ? 800 : 100);
         stbtt__hheap_chunk *c = (stbtt__hheap_chunk *) STBTT_malloc(sizeof(stbtt__hheap_chunk) + size * count, userdata);
         if (c == NULL)
            return NULL;
         c->next = hh->head;
         hh->head = c;
         hh->num_remaining_in_head_chunk = count;
      }
      --hh->num_remaining_in_head_chunk;
      return (char *) (hh->head) + size * hh->num_remaining_in_head_chunk;
   }
}

static void stbtt__hheap_free(stbtt__hheap *hh, void *p)
{
   *(void **) p = hh->first_free;
   hh->first_free = p;
}

static void stbtt__hheap_cleanup(stbtt__hheap *hh, void *userdata)
{
   stbtt__hheap_chunk *c = hh->head;
   while (c) {
      stbtt__hheap_chunk *n = c->next;
      STBTT_free(c, userdata);
      c = n;
   }
}

typedef struct stbtt__edge {
   float x0,y0, x1,y1;
   int invert;
} stbtt__edge;


typedef struct stbtt__active_edge
{
   struct stbtt__active_edge *next;
   #if STBTT_RASTERIZER_VERSION==1
   int x,dx;
   float ey;
   int direction;
   #elif STBTT_RASTERIZER_VERSION==2
   float fx,fdx,fdy;
   float direction;
   float sy;
   float ey;
   #else
   #error "Unrecognized value of STBTT_RASTERIZER_VERSION"
   #endif
} stbtt__active_edge;

#if STBTT_RASTERIZER_VERSION == 1
#define STBTT_FIXSHIFT   10
#define STBTT_FIX        (1 << STBTT_FIXSHIFT)
#define STBTT_FIXMASK    (STBTT_FIX-1)

static stbtt__active_edge *stbtt__new_active(stbtt__hheap *hh, stbtt__edge *e, int off_x, float start_point, void *userdata)
{
   stbtt__active_edge *z = (stbtt__active_edge *) stbtt__hheap_alloc(hh, sizeof(*z), userdata);
   float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0);
   STBTT_assert(z != NULL);
   if (!z) return z;
   
   // round dx down to avoid overshooting
   if (dxdy < 0)
      z->dx = -STBTT_ifloor(STBTT_FIX * -dxdy);
   else
      z->dx = STBTT_ifloor(STBTT_FIX * dxdy);

   z->x = STBTT_ifloor(STBTT_FIX * e->x0 + z->dx * (start_point - e->y0)); // use z->dx so when we offset later it's by the same amount
   z->x -= off_x * STBTT_FIX;

   z->ey = e->y1;
   z->next = 0;
   z->direction = e->invert ? 1 : -1;
   return z;
}
#elif STBTT_RASTERIZER_VERSION == 2
static stbtt__active_edge *stbtt__new_active(stbtt__hheap *hh, stbtt__edge *e, int off_x, float start_point, void *userdata)
{
   stbtt__active_edge *z = (stbtt__active_edge *) stbtt__hheap_alloc(hh, sizeof(*z), userdata);
   float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0);
   STBTT_assert(z != NULL);
   //STBTT_assert(e->y0 <= start_point);
   if (!z) return z;
   z->fdx = dxdy;
   z->fdy = dxdy != 0.0f ? (1.0f/dxdy) : 0.0f;
   z->fx = e->x0 + dxdy * (start_point - e->y0);
   z->fx -= off_x;
   z->direction = e->invert ? 1.0f : -1.0f;
   z->sy = e->y0;
   z->ey = e->y1;
   z->next = 0;
   return z;
}
#else
#error "Unrecognized value of STBTT_RASTERIZER_VERSION"
#endif

#if STBTT_RASTERIZER_VERSION == 1
// note: this routine clips fills that extend off the edges... ideally this
// wouldn't happen, but it could happen if the truetype glyph bounding boxes
// are wrong, or if the user supplies a too-small bitmap
static void stbtt__fill_active_edges(unsigned char *scanline, int len, stbtt__active_edge *e, int max_weight)
{
   // non-zero winding fill
   int x0=0, w=0;

   while (e) {
      if (w == 0) {
         // if we're currently at zero, we need to record the edge start point
         x0 = e->x; w += e->direction;
      } else {
         int x1 = e->x; w += e->direction;
         // if we went to zero, we need to draw
         if (w == 0) {
            int i = x0 >> STBTT_FIXSHIFT;
            int j = x1 >> STBTT_FIXSHIFT;

            if (i < len && j >= 0) {
               if (i == j) {
                  // x0,x1 are the same pixel, so compute combined coverage
                  scanline[i] = scanline[i] + (stbtt_uint8) ((x1 - x0) * max_weight >> STBTT_FIXSHIFT);
               } else {
                  if (i >= 0) // add antialiasing for x0
                     scanline[i] = scanline[i] + (stbtt_uint8) (((STBTT_FIX - (x0 & STBTT_FIXMASK)) * max_weight) >> STBTT_FIXSHIFT);
                  else
                     i = -1; // clip

                  if (j < len) // add antialiasing for x1
                     scanline[j] = scanline[j] + (stbtt_uint8) (((x1 & STBTT_FIXMASK) * max_weight) >> STBTT_FIXSHIFT);
                  else
                     j = len; // clip

                  for (++i; i < j; ++i) // fill pixels between x0 and x1
                     scanline[i] = scanline[i] + (stbtt_uint8) max_weight;
               }
            }
         }
      }
      
      e = e->next;
   }
}

static void stbtt__rasterize_sorted_edges(stbtt__bitmap *result, stbtt__edge *e, int n, int vsubsample, int off_x, int off_y, void *userdata)
{
   stbtt__hheap hh = { 0, 0, 0 };
   stbtt__active_edge *active = NULL;
   int y,j=0;
   int max_weight = (255 / vsubsample);  // weight per vertical scanline
   int s; // vertical subsample index
   unsigned char scanline_data[512], *scanline;

   if (result->w > 512)
      scanline = (unsigned char *) STBTT_malloc(result->w, userdata);
   else
      scanline = scanline_data;

   y = off_y * vsubsample;
   e[n].y0 = (off_y + result->h) * (float) vsubsample + 1;

   while (j < result->h) {
      STBTT_memset(scanline, 0, result->w);
      for (s=0; s < vsubsample; ++s) {
         // find center of pixel for this scanline
         float scan_y = y + 0.5f;
         stbtt__active_edge **step = &active;

         // update all active edges;
         // remove all active edges that terminate before the center of this scanline
         while (*step) {
            stbtt__active_edge * z = *step;
            if (z->ey <= scan_y) {
               *step = z->next; // delete from list
               STBTT_assert(z->direction);
               z->direction = 0;
               stbtt__hheap_free(&hh, z);
            } else {
               z->x += z->dx; // advance to position for current scanline
               step = &((*step)->next); // advance through list
            }
         }

         // resort the list if needed
         for(;;) {
            int changed=0;
            step = &active;
            while (*step && (*step)->next) {
               if ((*step)->x > (*step)->next->x) {
                  stbtt__active_edge *t = *step;
                  stbtt__active_edge *q = t->next;

                  t->next = q->next;
                  q->next = t;
                  *step = q;
                  changed = 1;
               }
               step = &(*step)->next;
            }
            if (!changed) break;
         }

         // insert all edges that start before the center of this scanline -- omit ones that also end on this scanline
         while (e->y0 <= scan_y) {
            if (e->y1 > scan_y) {
               stbtt__active_edge *z = stbtt__new_active(&hh, e, off_x, scan_y, userdata);
               if (z != NULL) {
                  // find insertion point
                  if (active == NULL)
                     active = z;
                  else if (z->x < active->x) {
                     // insert at front
                     z->next = active;
                     active = z;
                  } else {
                     // find thing to insert AFTER
                     stbtt__active_edge *p = active;
                     while (p->next && p->next->x < z->x)
                        p = p->next;
                     // at this point, p->next->x is NOT < z->x
                     z->next = p->next;
                     p->next = z;
                  }
               }
            }
            ++e;
         }

         // now process all active edges in XOR fashion
         if (active)
            stbtt__fill_active_edges(scanline, result->w, active, max_weight);

         ++y;
      }
      STBTT_memcpy(result->pixels + j * result->stride, scanline, result->w);
      ++j;
   }

   stbtt__hheap_cleanup(&hh, userdata);

   if (scanline != scanline_data)
      STBTT_free(scanline, userdata);
}

#elif STBTT_RASTERIZER_VERSION == 2

// the edge passed in here does not cross the vertical line at x or the vertical line at x+1
// (i.e. it has already been clipped to those)
static void stbtt__handle_clipped_edge(float *scanline, int x, stbtt__active_edge *e, float x0, float y0, float x1, float y1)
{
   if (y0 == y1) return;
   STBTT_assert(y0 < y1);
   STBTT_assert(e->sy <= e->ey);
   if (y0 > e->ey) return;
   if (y1 < e->sy) return;
   if (y0 < e->sy) {
      x0 += (x1-x0) * (e->sy - y0) / (y1-y0);
      y0 = e->sy;
   }
   if (y1 > e->ey) {
      x1 += (x1-x0) * (e->ey - y1) / (y1-y0);
      y1 = e->ey;
   }

   if (x0 == x)
      STBTT_assert(x1 <= x+1);
   else if (x0 == x+1)
      STBTT_assert(x1 >= x);
   else if (x0 <= x)
      STBTT_assert(x1 <= x);
   else if (x0 >= x+1)
      STBTT_assert(x1 >= x+1);
   else
      STBTT_assert(x1 >= x && x1 <= x+1);

   if (x0 <= x && x1 <= x)
      scanline[x] += e->direction * (y1-y0);
   else if (x0 >= x+1 && x1 >= x+1)
      ;
   else {
      STBTT_assert(x0 >= x && x0 <= x+1 && x1 >= x && x1 <= x+1);
      scanline[x] += e->direction * (y1-y0) * (1-((x0-x)+(x1-x))/2); // coverage = 1 - average x position
   }
}

static void stbtt__fill_active_edges_new(float *scanline, float *scanline_fill, int len, stbtt__active_edge *e, float y_top)
{
   float y_bottom = y_top+1;

   while (e) {
      // brute force every pixel

      // compute intersection points with top & bottom
      STBTT_assert(e->ey >= y_top);

      if (e->fdx == 0) {
         float x0 = e->fx;
         if (x0 < len) {
            if (x0 >= 0) {
               stbtt__handle_clipped_edge(scanline,(int) x0,e, x0,y_top, x0,y_bottom);
               stbtt__handle_clipped_edge(scanline_fill-1,(int) x0+1,e, x0,y_top, x0,y_bottom);
            } else {
               stbtt__handle_clipped_edge(scanline_fill-1,0,e, x0,y_top, x0,y_bottom);
            }
         }
      } else {
         float x0 = e->fx;
         float dx = e->fdx;
         float xb = x0 + dx;
         float x_top, x_bottom;
         float sy0,sy1;
         float dy = e->fdy;
         STBTT_assert(e->sy <= y_bottom && e->ey >= y_top);

         // compute endpoints of line segment clipped to this scanline (if the
         // line segment starts on this scanline. x0 is the intersection of the
         // line with y_top, but that may be off the line segment.
         if (e->sy > y_top) {
            x_top = x0 + dx * (e->sy - y_top);
            sy0 = e->sy;
         } else {
            x_top = x0;
            sy0 = y_top;
         }
         if (e->ey < y_bottom) {
            x_bottom = x0 + dx * (e->ey - y_top);
            sy1 = e->ey;
         } else {
            x_bottom = xb;
            sy1 = y_bottom;
         }

         if (x_top >= 0 && x_bottom >= 0 && x_top < len && x_bottom < len) {
            // from here on, we don't have to range check x values

            if ((int) x_top == (int) x_bottom) {
               float height;
               // simple case, only spans one pixel
               int x = (int) x_top;
               height = sy1 - sy0;
               STBTT_assert(x >= 0 && x < len);
               scanline[x] += e->direction * (1-((x_top - x) + (x_bottom-x))/2)  * height;
               scanline_fill[x] += e->direction * height; // everything right of this pixel is filled
            } else {
               int x,x1,x2;
               float y_crossing, step, sign, area;
               // covers 2+ pixels
               if (x_top > x_bottom) {
                  // flip scanline vertically; signed area is the same
                  float t;
                  sy0 = y_bottom - (sy0 - y_top);
                  sy1 = y_bottom - (sy1 - y_top);
                  t = sy0, sy0 = sy1, sy1 = t;
                  t = x_bottom, x_bottom = x_top, x_top = t;
                  dx = -dx;
                  dy = -dy;
                  t = x0, x0 = xb, xb = t;
               }

               x1 = (int) x_top;
               x2 = (int) x_bottom;
               // compute intersection with y axis at x1+1
               y_crossing = (x1+1 - x0) * dy + y_top;

               sign = e->direction;
               // area of the rectangle covered from y0..y_crossing
               area = sign * (y_crossing-sy0);
               // area of the triangle (x_top,y0), (x+1,y0), (x+1,y_crossing)
               scanline[x1] += area * (1-((x_top - x1)+(x1+1-x1))/2);

               step = sign * dy;
               for (x = x1+1; x < x2; ++x) {
                  scanline[x] += area + step/2;
                  area += step;
               }
               y_crossing += dy * (x2 - (x1+1));

               STBTT_assert(STBTT_fabs(area) <= 1.01f);

               scanline[x2] += area + sign * (1-((x2-x2)+(x_bottom-x2))/2) * (sy1-y_crossing);

               scanline_fill[x2] += sign * (sy1-sy0);
            }
         } else {
            // if edge goes outside of box we're drawing, we require
            // clipping logic. since this does not match the intended use
            // of this library, we use a different, very slow brute
            // force implementation
            int x;
            for (x=0; x < len; ++x) {
               // cases:
               //
               // there can be up to two intersections with the pixel. any intersection
               // with left or right edges can be handled by splitting into two (or three)
               // regions. intersections with top & bottom do not necessitate case-wise logic.
               //
               // the old way of doing this found the intersections with the left & right edges,
               // then used some simple logic to produce up to three segments in sorted order
               // from top-to-bottom. however, this had a problem: if an x edge was epsilon
               // across the x border, then the corresponding y position might not be distinct
               // from the other y segment, and it might ignored as an empty segment. to avoid
               // that, we need to explicitly produce segments based on x positions.

               // rename variables to clear pairs
               float y0 = y_top;
               float x1 = (float) (x);
               float x2 = (float) (x+1);
               float x3 = xb;
               float y3 = y_bottom;
               float y1,y2;

               // x = e->x + e->dx * (y-y_top)
               // (y-y_top) = (x - e->x) / e->dx
               // y = (x - e->x) / e->dx + y_top
               y1 = (x - x0) / dx + y_top;
               y2 = (x+1 - x0) / dx + y_top;

               if (x0 < x1 && x3 > x2) {         // three segments descending down-right
                  stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1);
                  stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x2,y2);
                  stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3);
               } else if (x3 < x1 && x0 > x2) {  // three segments descending down-left
                  stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2);
                  stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x1,y1);
                  stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3);
               } else if (x0 < x1 && x3 > x1) {  // two segments across x, down-right
                  stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1);
                  stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3);
               } else if (x3 < x1 && x0 > x1) {  // two segments across x, down-left
                  stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1);
                  stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3);
               } else if (x0 < x2 && x3 > x2) {  // two segments across x+1, down-right
                  stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2);
                  stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3);
               } else if (x3 < x2 && x0 > x2) {  // two segments across x+1, down-left
                  stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2);
                  stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3);
               } else {  // one segment
                  stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x3,y3);
               }
            }
         }
      }
      e = e->next;
   }
}

// directly AA rasterize edges w/o supersampling
static void stbtt__rasterize_sorted_edges(stbtt__bitmap *result, stbtt__edge *e, int n, int vsubsample, int off_x, int off_y, void *userdata)
{
   stbtt__hheap hh = { 0, 0, 0 };
   stbtt__active_edge *active = NULL;
   int y,j=0, i;
   float scanline_data[129], *scanline, *scanline2;

   STBTT__NOTUSED(vsubsample);

   if (result->w > 64)
      scanline = (float *) STBTT_malloc((result->w*2+1) * sizeof(float), userdata);
   else
      scanline = scanline_data;

   scanline2 = scanline + result->w;

   y = off_y;
   e[n].y0 = (float) (off_y + result->h) + 1;

   while (j < result->h) {
      // find center of pixel for this scanline
      float scan_y_top    = y + 0.0f;
      float scan_y_bottom = y + 1.0f;
      stbtt__active_edge **step = &active;

      STBTT_memset(scanline , 0, result->w*sizeof(scanline[0]));
      STBTT_memset(scanline2, 0, (result->w+1)*sizeof(scanline[0]));

      // update all active edges;
      // remove all active edges that terminate before the top of this scanline
      while (*step) {
         stbtt__active_edge * z = *step;
         if (z->ey <= scan_y_top) {
            *step = z->next; // delete from list
            STBTT_assert(z->direction);
            z->direction = 0;
            stbtt__hheap_free(&hh, z);
         } else {
            step = &((*step)->next); // advance through list
         }
      }

      // insert all edges that start before the bottom of this scanline
      while (e->y0 <= scan_y_bottom) {
         if (e->y0 != e->y1) {
            stbtt__active_edge *z = stbtt__new_active(&hh, e, off_x, scan_y_top, userdata);
            if (z != NULL) {
               STBTT_assert(z->ey >= scan_y_top);
               // insert at front
               z->next = active;
               active = z;
            }
         }
         ++e;
      }

      // now process all active edges
      if (active)
         stbtt__fill_active_edges_new(scanline, scanline2+1, result->w, active, scan_y_top);

      {
         float sum = 0;
         for (i=0; i < result->w; ++i) {
            float k;
            int m;
            sum += scanline2[i];
            k = scanline[i] + sum;
            k = (float) STBTT_fabs(k)*255 + 0.5f;
            m = (int) k;
            if (m > 255) m = 255;
            result->pixels[j*result->stride + i] = (unsigned char) m;
         }
      }
      // advance all the edges
      step = &active;
      while (*step) {
         stbtt__active_edge *z = *step;
         z->fx += z->fdx; // advance to position for current scanline
         step = &((*step)->next); // advance through list
      }

      ++y;
      ++j;
   }

   stbtt__hheap_cleanup(&hh, userdata);

   if (scanline != scanline_data)
      STBTT_free(scanline, userdata);
}
#else
#error "Unrecognized value of STBTT_RASTERIZER_VERSION"
#endif

#define STBTT__COMPARE(a,b)  ((a)->y0 < (b)->y0)

static void stbtt__sort_edges_ins_sort(stbtt__edge *p, int n)
{
   int i,j;
   for (i=1; i < n; ++i) {
      stbtt__edge t = p[i], *a = &t;
      j = i;
      while (j > 0) {
         stbtt__edge *b = &p[j-1];
         int c = STBTT__COMPARE(a,b);
         if (!c) break;
         p[j] = p[j-1];
         --j;
      }
      if (i != j)
         p[j] = t;
   }
}

static void stbtt__sort_edges_quicksort(stbtt__edge *p, int n)
{
   /* threshhold for transitioning to insertion sort */
   while (n > 12) {
      stbtt__edge t;
      int c01,c12,c,m,i,j;

      /* compute median of three */
      m = n >> 1;
      c01 = STBTT__COMPARE(&p[0],&p[m]);
      c12 = STBTT__COMPARE(&p[m],&p[n-1]);
      /* if 0 >= mid >= end, or 0 < mid < end, then use mid */
      if (c01 != c12) {
         /* otherwise, we'll need to swap something else to middle */
         int z;
         c = STBTT__COMPARE(&p[0],&p[n-1]);
         /* 0>mid && mid<n:  0>n => n; 0<n => 0 */
         /* 0<mid && mid>n:  0>n => 0; 0<n => n */
         z = (c == c12) ? 0 : n-1;
         t = p[z];
         p[z] = p[m];
         p[m] = t;
      }
      /* now p[m] is the median-of-three */
      /* swap it to the beginning so it won't move around */
      t = p[0];
      p[0] = p[m];
      p[m] = t;

      /* partition loop */
      i=1;
      j=n-1;
      for(;;) {
         /* handling of equality is crucial here */
         /* for sentinels & efficiency with duplicates */
         for (;;++i) {
            if (!STBTT__COMPARE(&p[i], &p[0])) break;
         }
         for (;;--j) {
            if (!STBTT__COMPARE(&p[0], &p[j])) break;
         }
         /* make sure we haven't crossed */
         if (i >= j) break;
         t = p[i];
         p[i] = p[j];
         p[j] = t;

         ++i;
         --j;
      }
      /* recurse on smaller side, iterate on larger */
      if (j < (n-i)) {
         stbtt__sort_edges_quicksort(p,j);
         p = p+i;
         n = n-i;
      } else {
         stbtt__sort_edges_quicksort(p+i, n-i);
         n = j;
      }
   }
}

static void stbtt__sort_edges(stbtt__edge *p, int n)
{
   stbtt__sort_edges_quicksort(p, n);
   stbtt__sort_edges_ins_sort(p, n);
}

typedef struct
{
   float x,y;
} stbtt__point;

static void stbtt__rasterize(stbtt__bitmap *result, stbtt__point *pts, int *wcount, int windings, float scale_x, float scale_y, float shift_x, float shift_y, int off_x, int off_y, int invert, void *userdata)
{
   float y_scale_inv = invert ? -scale_y : scale_y;
   stbtt__edge *e;
   int n,i,j,k,m;
#if STBTT_RASTERIZER_VERSION == 1
   int vsubsample = result->h < 8 ? 15 : 5;
#elif STBTT_RASTERIZER_VERSION == 2
   int vsubsample = 1;
#else
   #error "Unrecognized value of STBTT_RASTERIZER_VERSION"
#endif
   // vsubsample should divide 255 evenly; otherwise we won't reach full opacity

   // now we have to blow out the windings into explicit edge lists
   n = 0;
   for (i=0; i < windings; ++i)
      n += wcount[i];

   e = (stbtt__edge *) STBTT_malloc(sizeof(*e) * (n+1), userdata); // add an extra one as a sentinel
   if (e == 0) return;
   n = 0;

   m=0;
   for (i=0; i < windings; ++i) {
      stbtt__point *p = pts + m;
      m += wcount[i];
      j = wcount[i]-1;
      for (k=0; k < wcount[i]; j=k++) {
         int a=k,b=j;
         // skip the edge if horizontal
         if (p[j].y == p[k].y)
            continue;
         // add edge from j to k to the list
         e[n].invert = 0;
         if (invert ? p[j].y > p[k].y : p[j].y < p[k].y) {
            e[n].invert = 1;
            a=j,b=k;
         }
         e[n].x0 = p[a].x * scale_x + shift_x;
         e[n].y0 = (p[a].y * y_scale_inv + shift_y) * vsubsample;
         e[n].x1 = p[b].x * scale_x + shift_x;
         e[n].y1 = (p[b].y * y_scale_inv + shift_y) * vsubsample;
         ++n;
      }
   }

   // now sort the edges by their highest point (should snap to integer, and then by x)
   //STBTT_sort(e, n, sizeof(e[0]), stbtt__edge_compare);
   stbtt__sort_edges(e, n);

   // now, traverse the scanlines and find the intersections on each scanline, use xor winding rule
   stbtt__rasterize_sorted_edges(result, e, n, vsubsample, off_x, off_y, userdata);

   STBTT_free(e, userdata);
}

static void stbtt__add_point(stbtt__point *points, int n, float x, float y)
{
   if (!points) return; // during first pass, it's unallocated
   points[n].x = x;
   points[n].y = y;
}

// tesselate until threshhold p is happy... @TODO warped to compensate for non-linear stretching
static int stbtt__tesselate_curve(stbtt__point *points, int *num_points, float x0, float y0, float x1, float y1, float x2, float y2, float objspace_flatness_squared, int n)
{
   // midpoint
   float mx = (x0 + 2*x1 + x2)/4;
   float my = (y0 + 2*y1 + y2)/4;
   // versus directly drawn line
   float dx = (x0+x2)/2 - mx;
   float dy = (y0+y2)/2 - my;
   if (n > 16) // 65536 segments on one curve better be enough!
      return 1;
   if (dx*dx+dy*dy > objspace_flatness_squared) { // half-pixel error allowed... need to be smaller if AA
      stbtt__tesselate_curve(points, num_points, x0,y0, (x0+x1)/2.0f,(y0+y1)/2.0f, mx,my, objspace_flatness_squared,n+1);
      stbtt__tesselate_curve(points, num_points, mx,my, (x1+x2)/2.0f,(y1+y2)/2.0f, x2,y2, objspace_flatness_squared,n+1);
   } else {
      stbtt__add_point(points, *num_points,x2,y2);
      *num_points = *num_points+1;
   }
   return 1;
}

// returns number of contours
static stbtt__point *stbtt_FlattenCurves(stbtt_vertex *vertices, int num_verts, float objspace_flatness, int **contour_lengths, int *num_contours, void *userdata)
{
   stbtt__point *points=0;
   int num_points=0;

   float objspace_flatness_squared = objspace_flatness * objspace_flatness;
   int i,n=0,start=0, pass;

   // count how many "moves" there are to get the contour count
   for (i=0; i < num_verts; ++i)
      if (vertices[i].type == STBTT_vmove)
         ++n;

   *num_contours = n;
   if (n == 0) return 0;

   *contour_lengths = (int *) STBTT_malloc(sizeof(**contour_lengths) * n, userdata);

   if (*contour_lengths == 0) {
      *num_contours = 0;
      return 0;
   }

   // make two passes through the points so we don't need to realloc
   for (pass=0; pass < 2; ++pass) {
      float x=0,y=0;
      if (pass == 1) {
         points = (stbtt__point *) STBTT_malloc(num_points * sizeof(points[0]), userdata);
         if (points == NULL) goto error;
      }
      num_points = 0;
      n= -1;
      for (i=0; i < num_verts; ++i) {
         switch (vertices[i].type) {
            case STBTT_vmove:
               // start the next contour
               if (n >= 0)
                  (*contour_lengths)[n] = num_points - start;
               ++n;
               start = num_points;

               x = vertices[i].x, y = vertices[i].y;
               stbtt__add_point(points, num_points++, x,y);
               break;
            case STBTT_vline:
               x = vertices[i].x, y = vertices[i].y;
               stbtt__add_point(points, num_points++, x, y);
               break;
            case STBTT_vcurve:
               stbtt__tesselate_curve(points, &num_points, x,y,
                                        vertices[i].cx, vertices[i].cy,
                                        vertices[i].x,  vertices[i].y,
                                        objspace_flatness_squared, 0);
               x = vertices[i].x, y = vertices[i].y;
               break;
         }
      }
      (*contour_lengths)[n] = num_points - start;
   }

   return points;
error:
   STBTT_free(points, userdata);
   STBTT_free(*contour_lengths, userdata);
   *contour_lengths = 0;
   *num_contours = 0;
   return NULL;
}

STBTT_DEF void stbtt_Rasterize(stbtt__bitmap *result, float flatness_in_pixels, stbtt_vertex *vertices, int num_verts, float scale_x, float scale_y, float shift_x, float shift_y, int x_off, int y_off, int invert, void *userdata)
{
   float scale = scale_x > scale_y ? scale_y : scale_x;
   int winding_count, *winding_lengths;
   stbtt__point *windings = stbtt_FlattenCurves(vertices, num_verts, flatness_in_pixels / scale, &winding_lengths, &winding_count, userdata);
   if (windings) {
      stbtt__rasterize(result, windings, winding_lengths, winding_count, scale_x, scale_y, shift_x, shift_y, x_off, y_off, invert, userdata);
      STBTT_free(winding_lengths, userdata);
      STBTT_free(windings, userdata);
   }
}

STBTT_DEF void stbtt_FreeBitmap(unsigned char *bitmap, void *userdata)
{
   STBTT_free(bitmap, userdata);
}

STBTT_DEF unsigned char *stbtt_GetGlyphBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int glyph, int *width, int *height, int *xoff, int *yoff)
{
   int ix0,iy0,ix1,iy1;
   stbtt__bitmap gbm;
   stbtt_vertex *vertices;   
   int num_verts = stbtt_GetGlyphShape(info, glyph, &vertices);

   if (scale_x == 0) scale_x = scale_y;
   if (scale_y == 0) {
      if (scale_x == 0) {
         STBTT_free(vertices, info->userdata);
         return NULL;
      }
      scale_y = scale_x;
   }

   stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale_x, scale_y, shift_x, shift_y, &ix0,&iy0,&ix1,&iy1);

   // now we get the size
   gbm.w = (ix1 - ix0);
   gbm.h = (iy1 - iy0);
   gbm.pixels = NULL; // in case we error

   if (width ) *width  = gbm.w;
   if (height) *height = gbm.h;
   if (xoff  ) *xoff   = ix0;
   if (yoff  ) *yoff   = iy0;
   
   if (gbm.w && gbm.h) {
      gbm.pixels = (unsigned char *) STBTT_malloc(gbm.w * gbm.h, info->userdata);
      if (gbm.pixels) {
         gbm.stride = gbm.w;

         stbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, shift_x, shift_y, ix0, iy0, 1, info->userdata);
      }
   }
   STBTT_free(vertices, info->userdata);
   return gbm.pixels;
}   

STBTT_DEF unsigned char *stbtt_GetGlyphBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int glyph, int *width, int *height, int *xoff, int *yoff)
{
   return stbtt_GetGlyphBitmapSubpixel(info, scale_x, scale_y, 0.0f, 0.0f, glyph, width, height, xoff, yoff);
}

STBTT_DEF void stbtt_MakeGlyphBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int glyph)
{
   int ix0,iy0;
   stbtt_vertex *vertices;
   int num_verts = stbtt_GetGlyphShape(info, glyph, &vertices);
   stbtt__bitmap gbm;   

   stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale_x, scale_y, shift_x, shift_y, &ix0,&iy0,0,0);
   gbm.pixels = output;
   gbm.w = out_w;
   gbm.h = out_h;
   gbm.stride = out_stride;

   if (gbm.w && gbm.h)
      stbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, shift_x, shift_y, ix0,iy0, 1, info->userdata);

   STBTT_free(vertices, info->userdata);
}

STBTT_DEF void stbtt_MakeGlyphBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int glyph)
{
   stbtt_MakeGlyphBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, 0.0f,0.0f, glyph);
}

STBTT_DEF unsigned char *stbtt_GetCodepointBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint, int *width, int *height, int *xoff, int *yoff)
{
   return stbtt_GetGlyphBitmapSubpixel(info, scale_x, scale_y,shift_x,shift_y, stbtt_FindGlyphIndex(info,codepoint), width,height,xoff,yoff);
}   

STBTT_DEF void stbtt_MakeCodepointBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint)
{
   stbtt_MakeGlyphBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, shift_x, shift_y, stbtt_FindGlyphIndex(info,codepoint));
}

STBTT_DEF unsigned char *stbtt_GetCodepointBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int codepoint, int *width, int *height, int *xoff, int *yoff)
{
   return stbtt_GetCodepointBitmapSubpixel(info, scale_x, scale_y, 0.0f,0.0f, codepoint, width,height,xoff,yoff);
}   

STBTT_DEF void stbtt_MakeCodepointBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int codepoint)
{
   stbtt_MakeCodepointBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, 0.0f,0.0f, codepoint);
}

//////////////////////////////////////////////////////////////////////////////
//
// bitmap baking
//
// This is SUPER-CRAPPY packing to keep source code small

static int stbtt_BakeFontBitmap_internal(unsigned char *data, int offset,  // font location (use offset=0 for plain .ttf)
                                float pixel_height,                     // height of font in pixels
                                unsigned char *pixels, int pw, int ph,  // bitmap to be filled in
                                int first_char, int num_chars,          // characters to bake
                                stbtt_bakedchar *chardata)
{
   float scale;
   int x,y,bottom_y, i;
   stbtt_fontinfo f;
   f.userdata = NULL;
   if (!stbtt_InitFont(&f, data, offset))
      return -1;
   STBTT_memset(pixels, 0, pw*ph); // background of 0 around pixels
   x=y=1;
   bottom_y = 1;

   scale = stbtt_ScaleForPixelHeight(&f, pixel_height);

   for (i=0; i < num_chars; ++i) {
      int advance, lsb, x0,y0,x1,y1,gw,gh;
      int g = stbtt_FindGlyphIndex(&f, first_char + i);
      stbtt_GetGlyphHMetrics(&f, g, &advance, &lsb);
      stbtt_GetGlyphBitmapBox(&f, g, scale,scale, &x0,&y0,&x1,&y1);
      gw = x1-x0;
      gh = y1-y0;
      if (x + gw + 1 >= pw)
         y = bottom_y, x = 1; // advance to next row
      if (y + gh + 1 >= ph) // check if it fits vertically AFTER potentially moving to next row
         return -i;
      STBTT_assert(x+gw < pw);
      STBTT_assert(y+gh < ph);
      stbtt_MakeGlyphBitmap(&f, pixels+x+y*pw, gw,gh,pw, scale,scale, g);
      chardata[i].x0 = (stbtt_int16) x;
      chardata[i].y0 = (stbtt_int16) y;
      chardata[i].x1 = (stbtt_int16) (x + gw);
      chardata[i].y1 = (stbtt_int16) (y + gh);
      chardata[i].xadvance = scale * advance;
      chardata[i].xoff     = (float) x0;
      chardata[i].yoff     = (float) y0;
      x = x + gw + 1;
      if (y+gh+1 > bottom_y)
         bottom_y = y+gh+1;
   }
   return bottom_y;
}

STBTT_DEF void stbtt_GetBakedQuad(stbtt_bakedchar *chardata, int pw, int ph, int char_index, float *xpos, float *ypos, stbtt_aligned_quad *q, int opengl_fillrule)
{
   float d3d_bias = opengl_fillrule ? 0 : -0.5f;
   float ipw = 1.0f / pw, iph = 1.0f / ph;
   stbtt_bakedchar *b = chardata + char_index;
   int round_x = STBTT_ifloor((*xpos + b->xoff) + 0.5f);
   int round_y = STBTT_ifloor((*ypos + b->yoff) + 0.5f);

   q->x0 = round_x + d3d_bias;
   q->y0 = round_y + d3d_bias;
   q->x1 = round_x + b->x1 - b->x0 + d3d_bias;
   q->y1 = round_y + b->y1 - b->y0 + d3d_bias;

   q->s0 = b->x0 * ipw;
   q->t0 = b->y0 * iph;
   q->s1 = b->x1 * ipw;
   q->t1 = b->y1 * iph;

   *xpos += b->xadvance;
}

//////////////////////////////////////////////////////////////////////////////
//
// rectangle packing replacement routines if you don't have stb_rect_pack.h
//

#ifndef STB_RECT_PACK_VERSION

typedef int stbrp_coord;

////////////////////////////////////////////////////////////////////////////////////
//                                                                                //
//                                                                                //
// COMPILER WARNING ?!?!?                                                         //
//                                                                                //
//                                                                                //
// if you get a compile warning due to these symbols being defined more than      //
// once, move #include "stb_rect_pack.h" before #include "stb_truetype.h"         //
//                                                                                //
////////////////////////////////////////////////////////////////////////////////////

typedef struct
{
   int width,height;
   int x,y,bottom_y;
} stbrp_context;

typedef struct
{
   unsigned char x;
} stbrp_node;

struct stbrp_rect
{
   stbrp_coord x,y;
   int id,w,h,was_packed;
};

static void stbrp_init_target(stbrp_context *con, int pw, int ph, stbrp_node *nodes, int num_nodes)
{
   con->width  = pw;
   con->height = ph;
   con->x = 0;
   con->y = 0;
   con->bottom_y = 0;
   STBTT__NOTUSED(nodes);
   STBTT__NOTUSED(num_nodes);   
}

static void stbrp_pack_rects(stbrp_context *con, stbrp_rect *rects, int num_rects)
{
   int i;
   for (i=0; i < num_rects; ++i) {
      if (con->x + rects[i].w > con->width) {
         con->x = 0;
         con->y = con->bottom_y;
      }
      if (con->y + rects[i].h > con->height)
         break;
      rects[i].x = con->x;
      rects[i].y = con->y;
      rects[i].was_packed = 1;
      con->x += rects[i].w;
      if (con->y + rects[i].h > con->bottom_y)
         con->bottom_y = con->y + rects[i].h;
   }
   for (   ; i < num_rects; ++i)
      rects[i].was_packed = 0;
}
#endif

//////////////////////////////////////////////////////////////////////////////
//
// bitmap baking
//
// This is SUPER-AWESOME (tm Ryan Gordon) packing using stb_rect_pack.h. If
// stb_rect_pack.h isn't available, it uses the BakeFontBitmap strategy.

STBTT_DEF int stbtt_PackBegin(stbtt_pack_context *spc, unsigned char *pixels, int pw, int ph, int stride_in_bytes, int padding, void *alloc_context)
{
   stbrp_context *context = (stbrp_context *) STBTT_malloc(sizeof(*context)            ,alloc_context);
   int            num_nodes = pw - padding;
   stbrp_node    *nodes   = (stbrp_node    *) STBTT_malloc(sizeof(*nodes  ) * num_nodes,alloc_context);

   if (context == NULL || nodes == NULL) {
      if (context != NULL) STBTT_free(context, alloc_context);
      if (nodes   != NULL) STBTT_free(nodes  , alloc_context);
      return 0;
   }

   spc->user_allocator_context = alloc_context;
   spc->width = pw;
   spc->height = ph;
   spc->pixels = pixels;
   spc->pack_info = context;
   spc->nodes = nodes;
   spc->padding = padding;
   spc->stride_in_bytes = stride_in_bytes != 0 ? stride_in_bytes : pw;
   spc->h_oversample = 1;
   spc->v_oversample = 1;

   stbrp_init_target(context, pw-padding, ph-padding, nodes, num_nodes);

   if (pixels)
      STBTT_memset(pixels, 0, pw*ph); // background of 0 around pixels

   return 1;
}

STBTT_DEF void stbtt_PackEnd  (stbtt_pack_context *spc)
{
   STBTT_free(spc->nodes    , spc->user_allocator_context);
   STBTT_free(spc->pack_info, spc->user_allocator_context);
}

STBTT_DEF void stbtt_PackSetOversampling(stbtt_pack_context *spc, unsigned int h_oversample, unsigned int v_oversample)
{
   STBTT_assert(h_oversample <= STBTT_MAX_OVERSAMPLE);
   STBTT_assert(v_oversample <= STBTT_MAX_OVERSAMPLE);
   if (h_oversample <= STBTT_MAX_OVERSAMPLE)
      spc->h_oversample = h_oversample;
   if (v_oversample <= STBTT_MAX_OVERSAMPLE)
      spc->v_oversample = v_oversample;
}

#define STBTT__OVER_MASK  (STBTT_MAX_OVERSAMPLE-1)

static void stbtt__h_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, unsigned int kernel_width)
{
   unsigned char buffer[STBTT_MAX_OVERSAMPLE];
   int safe_w = w - kernel_width;
   int j;
   STBTT_memset(buffer, 0, STBTT_MAX_OVERSAMPLE); // suppress bogus warning from VS2013 -analyze
   for (j=0; j < h; ++j) {
      int i;
      unsigned int total;
      STBTT_memset(buffer, 0, kernel_width);

      total = 0;

      // make kernel_width a constant in common cases so compiler can optimize out the divide
      switch (kernel_width) {
         case 2:
            for (i=0; i <= safe_w; ++i) {
               total += pixels[i] - buffer[i & STBTT__OVER_MASK];
               buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i];
               pixels[i] = (unsigned char) (total / 2);
            }
            break;
         case 3:
            for (i=0; i <= safe_w; ++i) {
               total += pixels[i] - buffer[i & STBTT__OVER_MASK];
               buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i];
               pixels[i] = (unsigned char) (total / 3);
            }
            break;
         case 4:
            for (i=0; i <= safe_w; ++i) {
               total += pixels[i] - buffer[i & STBTT__OVER_MASK];
               buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i];
               pixels[i] = (unsigned char) (total / 4);
            }
            break;
         case 5:
            for (i=0; i <= safe_w; ++i) {
               total += pixels[i] - buffer[i & STBTT__OVER_MASK];
               buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i];
               pixels[i] = (unsigned char) (total / 5);
            }
            break;
         default:
            for (i=0; i <= safe_w; ++i) {
               total += pixels[i] - buffer[i & STBTT__OVER_MASK];
               buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i];
               pixels[i] = (unsigned char) (total / kernel_width);
            }
            break;
      }

      for (; i < w; ++i) {
         STBTT_assert(pixels[i] == 0);
         total -= buffer[i & STBTT__OVER_MASK];
         pixels[i] = (unsigned char) (total / kernel_width);
      }

      pixels += stride_in_bytes;
   }
}

static void stbtt__v_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, unsigned int kernel_width)
{
   unsigned char buffer[STBTT_MAX_OVERSAMPLE];
   int safe_h = h - kernel_width;
   int j;
   STBTT_memset(buffer, 0, STBTT_MAX_OVERSAMPLE); // suppress bogus warning from VS2013 -analyze
   for (j=0; j < w; ++j) {
      int i;
      unsigned int total;
      STBTT_memset(buffer, 0, kernel_width);

      total = 0;

      // make kernel_width a constant in common cases so compiler can optimize out the divide
      switch (kernel_width) {
         case 2:
            for (i=0; i <= safe_h; ++i) {
               total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK];
               buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes];
               pixels[i*stride_in_bytes] = (unsigned char) (total / 2);
            }
            break;
         case 3:
            for (i=0; i <= safe_h; ++i) {
               total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK];
               buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes];
               pixels[i*stride_in_bytes] = (unsigned char) (total / 3);
            }
            break;
         case 4:
            for (i=0; i <= safe_h; ++i) {
               total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK];
               buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes];
               pixels[i*stride_in_bytes] = (unsigned char) (total / 4);
            }
            break;
         case 5:
            for (i=0; i <= safe_h; ++i) {
               total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK];
               buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes];
               pixels[i*stride_in_bytes] = (unsigned char) (total / 5);
            }
            break;
         default:
            for (i=0; i <= safe_h; ++i) {
               total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK];
               buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes];
               pixels[i*stride_in_bytes] = (unsigned char) (total / kernel_width);
            }
            break;
      }

      for (; i < h; ++i) {
         STBTT_assert(pixels[i*stride_in_bytes] == 0);
         total -= buffer[i & STBTT__OVER_MASK];
         pixels[i*stride_in_bytes] = (unsigned char) (total / kernel_width);
      }

      pixels += 1;
   }
}

static float stbtt__oversample_shift(int oversample)
{
   if (!oversample)
      return 0.0f;

   // The prefilter is a box filter of width "oversample",
   // which shifts phase by (oversample - 1)/2 pixels in
   // oversampled space. We want to shift in the opposite
   // direction to counter this.
   return (float)-(oversample - 1) / (2.0f * (float)oversample);
}

// rects array must be big enough to accommodate all characters in the given ranges
STBTT_DEF int stbtt_PackFontRangesGatherRects(stbtt_pack_context *spc, const stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects)
{
   int i,j,k;

   k=0;
   for (i=0; i < num_ranges; ++i) {
      float fh = ranges[i].font_size;
      float scale = fh > 0 ? stbtt_ScaleForPixelHeight(info, fh) : stbtt_ScaleForMappingEmToPixels(info, -fh);
      ranges[i].h_oversample = (unsigned char) spc->h_oversample;
      ranges[i].v_oversample = (unsigned char) spc->v_oversample;
      for (j=0; j < ranges[i].num_chars; ++j) {
         int x0,y0,x1,y1;
         int codepoint = ranges[i].array_of_unicode_codepoints == NULL ? ranges[i].first_unicode_codepoint_in_range + j : ranges[i].array_of_unicode_codepoints[j];
         int glyph = stbtt_FindGlyphIndex(info, codepoint);
         stbtt_GetGlyphBitmapBoxSubpixel(info,glyph,
                                         scale * spc->h_oversample,
                                         scale * spc->v_oversample,
                                         0,0,
                                         &x0,&y0,&x1,&y1);
         rects[k].w = (stbrp_coord) (x1-x0 + spc->padding + spc->h_oversample-1);
         rects[k].h = (stbrp_coord) (y1-y0 + spc->padding + spc->v_oversample-1);
         ++k;
      }
   }

   return k;
}

// rects array must be big enough to accommodate all characters in the given ranges
STBTT_DEF int stbtt_PackFontRangesRenderIntoRects(stbtt_pack_context *spc, const stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects)
{
   int i,j,k, return_value = 1;

   // save current values
   int old_h_over = spc->h_oversample;
   int old_v_over = spc->v_oversample;

   k = 0;
   for (i=0; i < num_ranges; ++i) {
      float fh = ranges[i].font_size;
      float scale = fh > 0 ? stbtt_ScaleForPixelHeight(info, fh) : stbtt_ScaleForMappingEmToPixels(info, -fh);
      float recip_h,recip_v,sub_x,sub_y;
      spc->h_oversample = ranges[i].h_oversample;
      spc->v_oversample = ranges[i].v_oversample;
      recip_h = 1.0f / spc->h_oversample;
      recip_v = 1.0f / spc->v_oversample;
      sub_x = stbtt__oversample_shift(spc->h_oversample);
      sub_y = stbtt__oversample_shift(spc->v_oversample);
      for (j=0; j < ranges[i].num_chars; ++j) {
         stbrp_rect *r = &rects[k];
         if (r->was_packed) {
            stbtt_packedchar *bc = &ranges[i].chardata_for_range[j];
            int advance, lsb, x0,y0,x1,y1;
            int codepoint = ranges[i].array_of_unicode_codepoints == NULL ? ranges[i].first_unicode_codepoint_in_range + j : ranges[i].array_of_unicode_codepoints[j];
            int glyph = stbtt_FindGlyphIndex(info, codepoint);
            stbrp_coord pad = (stbrp_coord) spc->padding;

            // pad on left and top
            r->x += pad;
            r->y += pad;
            r->w -= pad;
            r->h -= pad;
            stbtt_GetGlyphHMetrics(info, glyph, &advance, &lsb);
            stbtt_GetGlyphBitmapBox(info, glyph,
                                    scale * spc->h_oversample,
                                    scale * spc->v_oversample,
                                    &x0,&y0,&x1,&y1);
            stbtt_MakeGlyphBitmapSubpixel(info,
                                          spc->pixels + r->x + r->y*spc->stride_in_bytes,
                                          r->w - spc->h_oversample+1,
                                          r->h - spc->v_oversample+1,
                                          spc->stride_in_bytes,
                                          scale * spc->h_oversample,
                                          scale * spc->v_oversample,
                                          0,0,
                                          glyph);

            if (spc->h_oversample > 1)
               stbtt__h_prefilter(spc->pixels + r->x + r->y*spc->stride_in_bytes,
                                  r->w, r->h, spc->stride_in_bytes,
                                  spc->h_oversample);

            if (spc->v_oversample > 1)
               stbtt__v_prefilter(spc->pixels + r->x + r->y*spc->stride_in_bytes,
                                  r->w, r->h, spc->stride_in_bytes,
                                  spc->v_oversample);

            bc->x0       = (stbtt_int16)  r->x;
            bc->y0       = (stbtt_int16)  r->y;
            bc->x1       = (stbtt_int16) (r->x + r->w);
            bc->y1       = (stbtt_int16) (r->y + r->h);
            bc->xadvance =                scale * advance;
            bc->xoff     =       (float)  x0 * recip_h + sub_x;
            bc->yoff     =       (float)  y0 * recip_v + sub_y;
            bc->xoff2    =                (x0 + r->w) * recip_h + sub_x;
            bc->yoff2    =                (y0 + r->h) * recip_v + sub_y;
         } else {
            return_value = 0; // if any fail, report failure
         }

         ++k;
      }
   }

   // restore original values
   spc->h_oversample = old_h_over;
   spc->v_oversample = old_v_over;

   return return_value;
}

STBTT_DEF void stbtt_PackFontRangesPackRects(stbtt_pack_context *spc, stbrp_rect *rects, int num_rects)
{
   stbrp_pack_rects((stbrp_context *) spc->pack_info, rects, num_rects);
}

STBTT_DEF int stbtt_PackFontRanges(stbtt_pack_context *spc, unsigned char *fontdata, int font_index, stbtt_pack_range *ranges, int num_ranges)
{
   stbtt_fontinfo info;
   int i,j,n, return_value = 1;
   //stbrp_context *context = (stbrp_context *) spc->pack_info;
   stbrp_rect    *rects;

   // flag all characters as NOT packed
   for (i=0; i < num_ranges; ++i)
      for (j=0; j < ranges[i].num_chars; ++j)
         ranges[i].chardata_for_range[j].x0 =
         ranges[i].chardata_for_range[j].y0 =
         ranges[i].chardata_for_range[j].x1 =
         ranges[i].chardata_for_range[j].y1 = 0;

   n = 0;
   for (i=0; i < num_ranges; ++i)
      n += ranges[i].num_chars;
         
   rects = (stbrp_rect *) STBTT_malloc(sizeof(*rects) * n, spc->user_allocator_context);
   if (rects == NULL)
      return 0;

   info.userdata = spc->user_allocator_context;
   stbtt_InitFont(&info, fontdata, stbtt_GetFontOffsetForIndex(fontdata,font_index));

   n = stbtt_PackFontRangesGatherRects(spc, &info, ranges, num_ranges, rects);

   stbtt_PackFontRangesPackRects(spc, rects, n);
  
   return_value = stbtt_PackFontRangesRenderIntoRects(spc, &info, ranges, num_ranges, rects);

   STBTT_free(rects, spc->user_allocator_context);
   return return_value;
}

STBTT_DEF int stbtt_PackFontRange(stbtt_pack_context *spc, unsigned char *fontdata, int font_index, float font_size,
            int first_unicode_codepoint_in_range, int num_chars_in_range, stbtt_packedchar *chardata_for_range)
{
   stbtt_pack_range range;
   range.first_unicode_codepoint_in_range = first_unicode_codepoint_in_range;
   range.array_of_unicode_codepoints = NULL;
   range.num_chars                   = num_chars_in_range;
   range.chardata_for_range          = chardata_for_range;
   range.font_size                   = font_size;
   return stbtt_PackFontRanges(spc, fontdata, font_index, &range, 1);
}

STBTT_DEF void stbtt_GetPackedQuad(stbtt_packedchar *chardata, int pw, int ph, int char_index, float *xpos, float *ypos, stbtt_aligned_quad *q, int align_to_integer)
{
   float ipw = 1.0f / pw, iph = 1.0f / ph;
   stbtt_packedchar *b = chardata + char_index;

   if (align_to_integer) {
      float x = (float) STBTT_ifloor((*xpos + b->xoff) + 0.5f);
      float y = (float) STBTT_ifloor((*ypos + b->yoff) + 0.5f);
      q->x0 = x;
      q->y0 = y;
      q->x1 = x + b->xoff2 - b->xoff;
      q->y1 = y + b->yoff2 - b->yoff;
   } else {
      q->x0 = *xpos + b->xoff;
      q->y0 = *ypos + b->yoff;
      q->x1 = *xpos + b->xoff2;
      q->y1 = *ypos + b->yoff2;
   }

   q->s0 = b->x0 * ipw;
   q->t0 = b->y0 * iph;
   q->s1 = b->x1 * ipw;
   q->t1 = b->y1 * iph;

   *xpos += b->xadvance;
}


//////////////////////////////////////////////////////////////////////////////
//
// font name matching -- recommended not to use this
//

// check if a utf8 string contains a prefix which is the utf16 string; if so return length of matching utf8 string
static stbtt_int32 stbtt__CompareUTF8toUTF16_bigendian_prefix(stbtt_uint8 *s1, stbtt_int32 len1, stbtt_uint8 *s2, stbtt_int32 len2) 
{
   stbtt_int32 i=0;

   // convert utf16 to utf8 and compare the results while converting
   while (len2) {
      stbtt_uint16 ch = s2[0]*256 + s2[1];
      if (ch < 0x80) {
         if (i >= len1) return -1;
         if (s1[i++] != ch) return -1;
      } else if (ch < 0x800) {
         if (i+1 >= len1) return -1;
         if (s1[i++] != 0xc0 + (ch >> 6)) return -1;
         if (s1[i++] != 0x80 + (ch & 0x3f)) return -1;
      } else if (ch >= 0xd800 && ch < 0xdc00) {
         stbtt_uint32 c;
         stbtt_uint16 ch2 = s2[2]*256 + s2[3];
         if (i+3 >= len1) return -1;
         c = ((ch - 0xd800) << 10) + (ch2 - 0xdc00) + 0x10000;
         if (s1[i++] != 0xf0 + (c >> 18)) return -1;
         if (s1[i++] != 0x80 + ((c >> 12) & 0x3f)) return -1;
         if (s1[i++] != 0x80 + ((c >>  6) & 0x3f)) return -1;
         if (s1[i++] != 0x80 + ((c      ) & 0x3f)) return -1;
         s2 += 2; // plus another 2 below
         len2 -= 2;
      } else if (ch >= 0xdc00 && ch < 0xe000) {
         return -1;
      } else {
         if (i+2 >= len1) return -1;
         if (s1[i++] != 0xe0 + (ch >> 12)) return -1;
         if (s1[i++] != 0x80 + ((ch >> 6) & 0x3f)) return -1;
         if (s1[i++] != 0x80 + ((ch     ) & 0x3f)) return -1;
      }
      s2 += 2;
      len2 -= 2;
   }
   return i;
}

static int stbtt_CompareUTF8toUTF16_bigendian_internal(char *s1, int len1, char *s2, int len2) 
{
   return len1 == stbtt__CompareUTF8toUTF16_bigendian_prefix((stbtt_uint8*) s1, len1, (stbtt_uint8*) s2, len2);
}

// returns results in whatever encoding you request... but note that 2-byte encodings
// will be BIG-ENDIAN... use stbtt_CompareUTF8toUTF16_bigendian() to compare
STBTT_DEF const char *stbtt_GetFontNameString(const stbtt_fontinfo *font, int *length, int platformID, int encodingID, int languageID, int nameID)
{
   stbtt_int32 i,count,stringOffset;
   stbtt_uint8 *fc = font->data;
   stbtt_uint32 offset = font->fontstart;
   stbtt_uint32 nm = stbtt__find_table(fc, offset, "name");
   if (!nm) return NULL;

   count = ttUSHORT(fc+nm+2);
   stringOffset = nm + ttUSHORT(fc+nm+4);
   for (i=0; i < count; ++i) {
      stbtt_uint32 loc = nm + 6 + 12 * i;
      if (platformID == ttUSHORT(fc+loc+0) && encodingID == ttUSHORT(fc+loc+2)
          && languageID == ttUSHORT(fc+loc+4) && nameID == ttUSHORT(fc+loc+6)) {
         *length = ttUSHORT(fc+loc+8);
         return (const char *) (fc+stringOffset+ttUSHORT(fc+loc+10));
      }
   }
   return NULL;
}

static int stbtt__matchpair(stbtt_uint8 *fc, stbtt_uint32 nm, stbtt_uint8 *name, stbtt_int32 nlen, stbtt_int32 target_id, stbtt_int32 next_id)
{
   stbtt_int32 i;
   stbtt_int32 count = ttUSHORT(fc+nm+2);
   stbtt_int32 stringOffset = nm + ttUSHORT(fc+nm+4);

   for (i=0; i < count; ++i) {
      stbtt_uint32 loc = nm + 6 + 12 * i;
      stbtt_int32 id = ttUSHORT(fc+loc+6);
      if (id == target_id) {
         // find the encoding
         stbtt_int32 platform = ttUSHORT(fc+loc+0), encoding = ttUSHORT(fc+loc+2), language = ttUSHORT(fc+loc+4);

         // is this a Unicode encoding?
         if (platform == 0 || (platform == 3 && encoding == 1) || (platform == 3 && encoding == 10)) {
            stbtt_int32 slen = ttUSHORT(fc+loc+8);
            stbtt_int32 off = ttUSHORT(fc+loc+10);

            // check if there's a prefix match
            stbtt_int32 matchlen = stbtt__CompareUTF8toUTF16_bigendian_prefix(name, nlen, fc+stringOffset+off,slen);
            if (matchlen >= 0) {
               // check for target_id+1 immediately following, with same encoding & language
               if (i+1 < count && ttUSHORT(fc+loc+12+6) == next_id && ttUSHORT(fc+loc+12) == platform && ttUSHORT(fc+loc+12+2) == encoding && ttUSHORT(fc+loc+12+4) == language) {
                  slen = ttUSHORT(fc+loc+12+8);
                  off = ttUSHORT(fc+loc+12+10);
                  if (slen == 0) {
                     if (matchlen == nlen)
                        return 1;
                  } else if (matchlen < nlen && name[matchlen] == ' ') {
                     ++matchlen;
                     if (stbtt_CompareUTF8toUTF16_bigendian_internal((char*) (name+matchlen), nlen-matchlen, (char*)(fc+stringOffset+off),slen))
                        return 1;
                  }
               } else {
                  // if nothing immediately following
                  if (matchlen == nlen)
                     return 1;
               }
            }
         }

         // @TODO handle other encodings
      }
   }
   return 0;
}

static int stbtt__matches(stbtt_uint8 *fc, stbtt_uint32 offset, stbtt_uint8 *name, stbtt_int32 flags)
{
   stbtt_int32 nlen = (stbtt_int32) STBTT_strlen((char *) name);
   stbtt_uint32 nm,hd;
   if (!stbtt__isfont(fc+offset)) return 0;

   // check italics/bold/underline flags in macStyle...
   if (flags) {
      hd = stbtt__find_table(fc, offset, "head");
      if ((ttUSHORT(fc+hd+44) & 7) != (flags & 7)) return 0;
   }

   nm = stbtt__find_table(fc, offset, "name");
   if (!nm) return 0;

   if (flags) {
      // if we checked the macStyle flags, then just check the family and ignore the subfamily
      if (stbtt__matchpair(fc, nm, name, nlen, 16, -1))  return 1;
      if (stbtt__matchpair(fc, nm, name, nlen,  1, -1))  return 1;
      if (stbtt__matchpair(fc, nm, name, nlen,  3, -1))  return 1;
   } else {
      if (stbtt__matchpair(fc, nm, name, nlen, 16, 17))  return 1;
      if (stbtt__matchpair(fc, nm, name, nlen,  1,  2))  return 1;
      if (stbtt__matchpair(fc, nm, name, nlen,  3, -1))  return 1;
   }

   return 0;
}

static int stbtt_FindMatchingFont_internal(unsigned char *font_collection, char *name_utf8, stbtt_int32 flags)
{
   stbtt_int32 i;
   for (i=0;;++i) {
      stbtt_int32 off = stbtt_GetFontOffsetForIndex(font_collection, i);
      if (off < 0) return off;
      if (stbtt__matches((stbtt_uint8 *) font_collection, off, (stbtt_uint8*) name_utf8, flags))
         return off;
   }
}

#if defined(__GNUC__) || defined(__clang__)
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wcast-qual"
#endif

STBTT_DEF int stbtt_BakeFontBitmap(const unsigned char *data, int offset,
                                float pixel_height, unsigned char *pixels, int pw, int ph,
                                int first_char, int num_chars, stbtt_bakedchar *chardata)
{
   return stbtt_BakeFontBitmap_internal((unsigned char *) data, offset, pixel_height, pixels, pw, ph, first_char, num_chars, chardata);
}

STBTT_DEF int stbtt_GetFontOffsetForIndex(const unsigned char *data, int index)
{
   return stbtt_GetFontOffsetForIndex_internal((unsigned char *) data, index);   
}

STBTT_DEF int stbtt_InitFont(stbtt_fontinfo *info, const unsigned char *data, int offset)
{
   return stbtt_InitFont_internal(info, (unsigned char *) data, offset);
}

STBTT_DEF int stbtt_FindMatchingFont(const unsigned char *fontdata, const char *name, int flags)
{
   return stbtt_FindMatchingFont_internal((unsigned char *) fontdata, (char *) name, flags);
}

STBTT_DEF int stbtt_CompareUTF8toUTF16_bigendian(const char *s1, int len1, const char *s2, int len2)
{
   return stbtt_CompareUTF8toUTF16_bigendian_internal((char *) s1, len1, (char *) s2, len2);
}

#if defined(__GNUC__) || defined(__clang__)
#pragma GCC diagnostic pop
#endif

#endif // STB_TRUETYPE_IMPLEMENTATION


// FULL VERSION HISTORY
//
//   1.12 (2016-10-25) suppress warnings about casting away const with -Wcast-qual
//   1.11 (2016-04-02) fix unused-variable warning
//   1.10 (2016-04-02) allow user-defined fabs() replacement
//                     fix memory leak if fontsize=0.0
//                     fix warning from duplicate typedef
//   1.09 (2016-01-16) warning fix; avoid crash on outofmem; use alloc userdata for PackFontRanges
//   1.08 (2015-09-13) document stbtt_Rasterize(); fixes for vertical & horizontal edges
//   1.07 (2015-08-01) allow PackFontRanges to accept arrays of sparse codepoints;
//                     allow PackFontRanges to pack and render in separate phases;
//                     fix stbtt_GetFontOFfsetForIndex (never worked for non-0 input?);
//                     fixed an assert() bug in the new rasterizer
//                     replace assert() with STBTT_assert() in new rasterizer
//   1.06 (2015-07-14) performance improvements (~35% faster on x86 and x64 on test machine)
//                     also more precise AA rasterizer, except if shapes overlap
//                     remove need for STBTT_sort
//   1.05 (2015-04-15) fix misplaced definitions for STBTT_STATIC
//   1.04 (2015-04-15) typo in example
//   1.03 (2015-04-12) STBTT_STATIC, fix memory leak in new packing, various fixes
//   1.02 (2014-12-10) fix various warnings & compile issues w/ stb_rect_pack, C++
//   1.01 (2014-12-08) fix subpixel position when oversampling to exactly match
//                        non-oversampled; STBTT_POINT_SIZE for packed case only
//   1.00 (2014-12-06) add new PackBegin etc. API, w/ support for oversampling
//   0.99 (2014-09-18) fix multiple bugs with subpixel rendering (ryg)
//   0.9  (2014-08-07) support certain mac/iOS fonts without an MS platformID
//   0.8b (2014-07-07) fix a warning
//   0.8  (2014-05-25) fix a few more warnings
//   0.7  (2013-09-25) bugfix: subpixel glyph bug fixed in 0.5 had come back
//   0.6c (2012-07-24) improve documentation
//   0.6b (2012-07-20) fix a few more warnings
//   0.6  (2012-07-17) fix warnings; added stbtt_ScaleForMappingEmToPixels,
//                        stbtt_GetFontBoundingBox, stbtt_IsGlyphEmpty
//   0.5  (2011-12-09) bugfixes:
//                        subpixel glyph renderer computed wrong bounding box
//                        first vertex of shape can be off-curve (FreeSans)
//   0.4b (2011-12-03) fixed an error in the font baking example
//   0.4  (2011-12-01) kerning, subpixel rendering (tor)
//                    bugfixes for:
//                        codepoint-to-glyph conversion using table fmt=12
//                        codepoint-to-glyph conversion using table fmt=4
//                        stbtt_GetBakedQuad with non-square texture (Zer)
//                    updated Hello World! sample to use kerning and subpixel
//                    fixed some warnings
//   0.3  (2009-06-24) cmap fmt=12, compound shapes (MM)
//                    userdata, malloc-from-userdata, non-zero fill (stb)
//   0.2  (2009-03-11) Fix unsigned/signed char warnings
//   0.1  (2009-03-09) First public release
//