win32_tls.cc (2437B)
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 | //======================================================================== // GLFW 3.2 Win32 - www.glfw.org //------------------------------------------------------------------------ // Copyright (c) 2002-2006 Marcus Geelnard // Copyright (c) 2006-2016 Camilla Berglund <elmindreda@glfw.org> // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would // be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not // be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source // distribution. // //======================================================================== #include "internal.h" ////////////////////////////////////////////////////////////////////////// ////// GLFW internal API ////// ////////////////////////////////////////////////////////////////////////// GLFWbool _glfwInitThreadLocalStorageWin32(void) { _glfw.win32_tls.context = TlsAlloc(); if (_glfw.win32_tls.context == TLS_OUT_OF_INDEXES) { _glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to allocate TLS index"); return GLFW_FALSE; } _glfw.win32_tls.allocated = GLFW_TRUE; return GLFW_TRUE; } void _glfwTerminateThreadLocalStorageWin32(void) { if (_glfw.win32_tls.allocated) TlsFree(_glfw.win32_tls.context); } ////////////////////////////////////////////////////////////////////////// ////// GLFW platform API ////// ////////////////////////////////////////////////////////////////////////// void _glfwPlatformSetCurrentContext(_GLFWwindow* context) { TlsSetValue(_glfw.win32_tls.context, context); } _GLFWwindow* _glfwPlatformGetCurrentContext(void) { return TlsGetValue(_glfw.win32_tls.context); } |