medfall

A super great game engine
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posix_thread.h (1682B)


      1 //========================================================================
      2 // GLFW 3.3 POSIX - www.glfw.org
      3 //------------------------------------------------------------------------
      4 // Copyright (c) 2002-2006 Marcus Geelnard
      5 // Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
      6 //
      7 // This software is provided 'as-is', without any express or implied
      8 // warranty. In no event will the authors be held liable for any damages
      9 // arising from the use of this software.
     10 //
     11 // Permission is granted to anyone to use this software for any purpose,
     12 // including commercial applications, and to alter it and redistribute it
     13 // freely, subject to the following restrictions:
     14 //
     15 // 1. The origin of this software must not be misrepresented; you must not
     16 //    claim that you wrote the original software. If you use this software
     17 //    in a product, an acknowledgment in the product documentation would
     18 //    be appreciated but is not required.
     19 //
     20 // 2. Altered source versions must be plainly marked as such, and must not
     21 //    be misrepresented as being the original software.
     22 //
     23 // 3. This notice may not be removed or altered from any source
     24 //    distribution.
     25 //
     26 //========================================================================
     27 
     28 #include <pthread.h>
     29 
     30 #define _GLFW_PLATFORM_TLS_STATE    _GLFWtlsPOSIX   posix
     31 #define _GLFW_PLATFORM_MUTEX_STATE  _GLFWmutexPOSIX posix
     32 
     33 
     34 // POSIX-specific thread local storage data
     35 //
     36 typedef struct _GLFWtlsPOSIX
     37 {
     38     GLFWbool        allocated;
     39     pthread_key_t   key;
     40 
     41 } _GLFWtlsPOSIX;
     42 
     43 // POSIX-specific mutex data
     44 //
     45 typedef struct _GLFWmutexPOSIX
     46 {
     47     GLFWbool        allocated;
     48     pthread_mutex_t handle;
     49 
     50 } _GLFWmutexPOSIX;
     51