gl.h (233B)
1 #pragma once 2 3 #include "linear_algebra.h" 4 5 struct GLFWwindow; 6 7 enum WindowType { 8 WINDOW_GAME, 9 WINDOW_LAUNCHER, 10 }; 11 12 GLFWwindow * gl_init( WindowType window_type ); 13 void gl_term(); 14 15 v2u32 get_window_size(); 16 float get_aspect_ratio();