README.md (548B)
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 |     OpenGL 3.2 support: - Intel HD 4000+ (2012 Ivy Bridge) - Intel HD 2000+ (2011 Sandy Bridge) except for geometry shaders and ARB_texture_multisample - NVIDIA 8xxx+ (2006) - ATi HD 2000+ (2006) OpenGL 3.3 support: Same as above. Sandy Bridge doesn't support ARB_texture_swizzle or ARB_blend_func_extended. See http://www.g-truc.net/doc/OpenGL%203%20Hardware%20Matrix.pdf |