medfall

A super great game engine
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wave.h (168B)


      1 #pragma once
      2 
      3 #include "intrinsics.h"
      4 #include "memory_arena.h"
      5 #include "assets.h"
      6 
      7 bool wave_decode( MemoryArena * arena, u8 * data, size_t len, SoundData * sound );