medfall

A super great game engine
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fixed.h (174B)


      1 #pragma once
      2 
      3 #include "intrinsics.h"
      4 #include "rng/rng_utils.h"
      5 
      6 struct FixedRNG {
      7 	u16 index;
      8 };
      9 
     10 FixedRNG new_fixed_rng( u16 index = 0 );
     11 
     12 u32 rng_next( RNGFixed * rng );